User Guide

TABLES
APPENDIX 2
156
TERRAIN EFFECTS ON MOVEMENT
Rocky or Forest square 2 movement points to enter (however, these squares can always be entered by
any unit having at least one full movement point remaining).
Sea fungus square 3 movement points to enter (however, these squares can always be entered by
any unit having at least one full movement point remaining).
Land fungus square Trying to enter a land fungus square (successfully or not) always ends your
unit’s movement, unless the unit is a mind worm boil, or your faction pos-
sesses the Xenoempathy Dome Secret Project.
These penalties have no effect if moving across the square on a road or mag tube.
Road square 1/3 movement point.
Magtube square no movement point cost to follow a magtube.
River movement 1/3 movement point.
Air units. Terrain has no effect on the movement of air units.