User Guide

Sid meier’s alpha centauri
Alien Crossfire
9
In addition to this manual, you will find the following useful materials includ-
ed with your game:
Install Guide. Installation, trouble shooting, and customer support.
Tech Tree Chart. A new, updated tech tree chart shows the new alien tech-
nologies available.
Cross Reference Chart. This tool, used in conjunction with the Tech Tree
Chart, helps you understand how to acquire a technology.
INSTALLATION
Installation, troubleshooting and customer support are all covered in the
Install Guide.
GAME SETUP
The following differences can be found in the starting menus.
MAIN (STARTING) MENU
QUICKSTART
This option still drops you directly into a new game configured exactly like the
last game you played (including faction choice). If you use Quickstart before play-
ing a game, you enter a world of average size set to the game’s defaults. You
explore this new world as the Cybernetic faction set to the easiest difficulty level.
CHOOSE A FACTION SCREEN
There are now five additional factions of refugees resulting from the disastrous
destruction of the UN colony ship, Unity. There are also two alien factions
vying for control of the Manifold experiment called Planet.
PROGENITOR VICTORY
The Progenitor factions can each win a new type of victory. They must have
at least six bases of at least size 10 each, and they must construct a Subspace
Generator in each of them. This creates the Resonance Communicator, allow-
ing them to send signals to the home fleets in a far distant portion of the
galaxy. The power of these fleets is well beyond the combined abilities of all
the humans on Planet to combat; when communication occurs and the fleets
arrive, the humans (and the other Progenitor faction) must capitulate.
PROGENITOR ART
The Progenitor factions have many unique pieces of art. These units, base
enhancements, and citizen icons are representational only; the functions of
the units, etc. remain the same. There are new pieces of Progenitor art for the
following: Infantry units, rover units, air units, colony pods, terraformer units,
perimeter defenses, tachyon fields, and citizen icons.
GETTING STARTED
USING THE MANUAL
This manual is not meant to teach you how to play Sid Meier’s Alpha
Centauri. Instead, it is a review of the new features and changes to the orig-
inal Alpha Centauri contained in Alien Crossfire. You need to already know
how to play Alpha Centauri to use this manual.
If you Haven’t Played Before
If this is your first experience into the world of Sid Meier’s Alpha Centauri
and Alien Crossfire, refer to the Alpha Centauri manual for tips on how to
run the tutorial scenarios.
Sid meier’s alpha centauri
Alien Crossfire
8