User Guide

ABILITIES
When you look at the Selection Bar, notice that some of the icons have
changed. The HAND icons are now PAW icons. (If you select one of these and
right-click in the View Window, you see the Maorin’s double-pawed claw
attack.) Also, the FOOT icon has been replaced with an EYE icon.
Each metaform has at least two abilities (the rightmost icons of the Selection
Bar). For the Maorin these abilities are Jump and Cat Sight. Selecting an icon
turns its border white. Select the CAT SIGHT icon. Right-click in the View
Window; a number of things happen. The border for the icon turns red —
telling you that an Effect has begun. The red border remains around the icon
until the effect goes away. You now have Cat Sight; Maorin can sometimes
see infra-red. When you use Cat Sight, the View Window takes on a reddish
cast and sometimes items which were hidden can be seen — Cat Sight can
be used to find hidden symbols and traps. It works for a limited amount of
time, and then your sight returns to normal. If you were watching the Power
Bar when you right-clicked, you saw it decrease. This is because Cat Sight
costs Power.
Other metaforms in the game give you other Abilities, either in the Selection
Bar or under the Inventory Area. Use them the same as you did Cat Sight —
select them and then apply them by right-clicking in the View Window.
Some of these abilities cost you Power and some do not. If the Ability is an
attack, you must right-click over the target for that attack, the same as you
would if you were using any other weapon.
Select the JUMP icon and right-click in the View Window. The screen image
dips as you jump up and forward. Now try moving ahead and simultaneously
right-clicking in the View Window to leap farther.
Because you are in a confined place, it is difficult to use the Jump Ability
now. Later in the game, however, jumping over or on top of things may be
important.
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