User Guide

E. Bank on It – Since the car is moving fast and heading into a turn, we used
“banked” curve pieces to help absorb the forces.This keeps your riders from
getting overly yanked around.
F. Get Loopy – Coming out of the banked curve, we placed a medium incline
piece so that loop pieces would show up in the “Special Track” menu. We then
added a nice vertical loop.
G. Say Cheese We added another Special Track piece: an On-Ride Photo. This
will help generate money, and increase the ride’s popularity. We followed this
with additional special pieces — half-corkscrew left and right. Hope you had a
light lunch!
H. Oooh, My Tummy! – Next we put in a little hill for a bit of tickle (air time),
and to absorb and use the car’s momentum.
I. Lining It Up – Here we knew the track pieces would need to be connected
one more square over, so we used a special piece called an S-bend.
J. Almost There – More banked pieces absorb the shock and slow the cars down a bit.
K.Whoa! The last piece before the station platform is yet another specialty
piece called Brakes, which will really slow the car down for safety.
L. Open for Business When everything connected up, we placed Entrance and
Exit buildings.
The next step was to test the coaster. Tests generated the following statistics:
Medium Excitement rating
High Intensity (but not too high to ride for some)
Medium Nausea rating
Again, this is a relatively simple track.Your challenge is to experiment and make
the wildest, wackiest, most hair-raising coasters imaginable.
Don’t forget to add scenery!
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Simple Sample
With those basic components in mind, we’ll show you how to build a simple
but elegant corkscrew coaster. It’s not the fastest or the fanciest, but it works just
fine, and may earn you a buck or two.
A. Station Platform – If you have only two pieces, your train will be very
short. A short car is not always best, since a longer one will generate more
speed and momentum.You probably want to add a long station platform, but
for this example we’ll stick with the minimum.
B. Pull Chain – In most cases you’ll need medium incline (upwards) track with a
pull chain to get the cars up the initial slope. Some rides can use the steep incline,
and others have “power-launch mode,” which may not need a chain at all.
C. Apex This is where we stop using the pull chain and begin the downslope.
Here is where a longer car would be more fun. The people in the front would
dangle at the edge waiting for the rear car to get over the hump.YIKES!
D. Dropping In! This is where the slope actually begins. We used one medium
piece and one steep piece, followed by more mediums.The cars will zip down
here and gain enough momentum and speed to complete the rest of the track.
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