User Guide
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You could find yourself in a situ-
ation in which your park is
bounded by a piece of land you
cannot own — a public road, for
example. If there is available
land on the other side of that
road, and you would like to buy
and use that land, you have no
other option but to purchase
construction rights for the land
on which the road sits.
Afterward, you can build foot-
path bridges, tunnels, and even
portions of rides that cross over
and under the road. This tactic
works any time two pieces of
land you own are separated by a
parcel you cannot purchase.
To gain the rights to build over or under an area of land outside your park:
Click the Park Status button or the Park Entrance to open the
Park window.
Select the Construction Rights button from that window.
For a better view, use the Zoom Out button. Any parcel of land
(single square) for which construction rights are available is
marked with a tiny “For Sale” sign.
Click on any parcel to purchase the rights to build above or below
that land.
When you’re finished, click the button again (or simply close the
Park window) to remove the signs and return to building your ride.
BUILDING A BETTER PARK
There are little hints and bits of advice on ways to make your park better
spread all throughout this guide, but we’ve not yet touched on three of the
more effective tools you have. None of these is absolutely necessary for
Out of Space
When the time comes to build a new ride or expand an existing one, one
of the first things you must do is find a place for it. What happens, however,
when you can’t fit a ride into the area where you want to put it? Worse,
what can you do when the entire land area of your park is full? Assuming
for the moment that you don’t want to choose another location for the ride
in question, you have two options, each of which is more appropriate in
certain situations.
♦ Enlarging the Park — The more likely prospect when you wish to build
outside the boundaries of your park is that you’ll wish to simply extend
those boundaries buy purchasing parcels of the surrounding land. Among
other reasons, this ensures that you can add footpaths and scenery items
to the newly bought land (which you cannot do if you purchase only con-
struction rights).
To buy an area of land outside your park:
Click the Park Status button or the Park Entrance to open the
Park window.
Select the Buy Land button from that window.
For a better view, use the Zoom Out button. Any parcel of land
(single square) that is offered for purchase is marked with a tiny
“For Sale” sign.
Click on any parcel to buy the land outright.
When you’re finished, click the button again (or simply close the Park
window) to remove the signs and return to what you were doing.
♦ Buying Construction Rights — This is the more specialized of the two
options, and it’s the one you’ll use less often. There’s a certain problem
you might run into while building a ride, especially a custom roller coaster.
Let’s say you’re happily designing track, when you realize that you’ve built
yourself into a corner — you can’t continue without encroaching on land
not owned by the park. You try to buy the land, but it’s not for sale. If
you’re fortunate, the owner will allow you to purchase construction rights
instead. In RollerCoaster Tycoon, owning “Construction Rights” to a piece
of land means that you do not own the land, but you are allowed to build
park attractions that extend under or over that land.
Building a Better ParkPark Management
Words to the Wise
When buying land or construction rights,
there are two considerations that any
smart park manager keeps uppermost in
mind. Forget these at your own risk.
♦ Watch your funds. Land is expensive,
and when you start buying parcels of it,
you can run out of money faster
than you might think.
♦ Whenever possible, always buy from
the fence outward. That is, don’t purchase
land that is not immediately adjacent to
land you already own. Why not? Well, if
you run out of money part way through
your intended purchase, any land that
you can’t reach is useless to you until you
can buy the intervening property.
RCTycoon MiniManual #4482 8/31/01 4:00 PM Page 42










