User Guide
Table Of Contents
- Table of Contents
- Egypt Welcomes You
- Getting Started
- Playing Pharaoh
- Housing, Roads and Drinking Water
- People and Employment
- Farming and Food Production
- Industry
- Commerce and Trade
- Municipal Functions
- Religion and the Gods
- Monuments
- Health
- Entertainment
- Education
- The Military, Combat and Defense
- Ratings
- Managing Your City
- A New Egypt Thrives
- Designer's Notes
- Appendices

under attack, the captain will rotate the ship in an
effort to reduce damage. He will not, however, set
sail to evade the attack. This option should be
used cautiously, because transport ships are not
well-equipped to defend themselves. The key-
board command for this order is “H”.
Evade
Enemies.
Transport ships, especially those
filled with your soldiers, are both valuable and vul-
nerable. Click on Evade Enemies to give the trans-
port ship’s captain the ability to use all his powers
to avoid attack. Evade Enemies is the transport
ship’s default order, and the ship’s captain will pur-
sue this course of action unless you tell him oth-
erwise. The keyboard command for this order is
“E”.
Embark/Disembark.
To load a company of sol-
diers onto the transport ship, first click the Embark
button, then click on the company of soldiers you
wish to move over the water. The soldiers will
board the transport ship, and the ship will display
the company’s standard. When you info-click on
the transport ship, information on the company
on board is displayed.
To return the soldiers to shore, click Disembark,
then move the cursor to the location in which you
wish to station the company.
The Embark/Disembark option toggles back and
forth depending on whether there are soldiers cur-
rently on the transport ship. There is no keyboard
command for this order
Repair.
If the transport ship is damaged, click on
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The Military, Combat and Defense
on the warship or visit the Overseer of the Military.
The levels of crew strength are:
Exhausted.
Exhaustion sets in after a warship’s
crew has rowed at top speed for as long as it can.
A warship can’t move at all while its crew is
exhausted — they can’t so much as pick up an oar
and are completely vulnerable. The only remedy
to crew exhaustion is rest, which takes time.
Tired.
A tired crew can move its ship, but not very
fast. You can give the crew orders, but they can
only move their ship at half-speed. Even while
rowing at half-speed, though, they will recover
from being tired.
Rested.
A warship’s crew can do anything asked of
it when rested.
TTrraannssppoorrtt
SShhiippss
Transport ships carry your army across the river or over
the sea to far-away lands. Any company can board a
transport ship, but a transport ship can carry only one
company at a time.
Transport
Ship
Orders
As with warships, you can give transport ships specific
orders. To move a transport ship from one location to
another, click on it and then click on a new location.
Info-click on the transport ship, or select a transport
ship and use the keyboard commands, to issue any of
the following commands:
Hold
Position.
This commands the transport ship
to stay where it is. If the transport ship comes
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The Military, Combat and Defense










