User Guide
Table Of Contents
- Table of Contents
- Egypt Welcomes You
- Getting Started
- Playing Pharaoh
- Housing, Roads and Drinking Water
- People and Employment
- Farming and Food Production
- Industry
- Commerce and Trade
- Municipal Functions
- Religion and the Gods
- Monuments
- Health
- Entertainment
- Education
- The Military, Combat and Defense
- Ratings
- Managing Your City
- A New Egypt Thrives
- Designer's Notes
- Appendices

only for the cost of one of the buildings.
BBeeaauuttiiffiiccaattiioonn
No matter how many goods and services the city pro-
vides, its inhabitants won’t feel that they live in a great
city unless their surroundings are attractive. Beautifi-
cation structures give a city character and make citi-
zens feel that all their hard work has a purpose.
Beautification also has a positive impact on a neigh-
borhood’s desirability. For more on desirability, see
page 42
Gardens
Gardens provide a place for your citizens to relax after
a hard day’s work, and their lushness provides shelter
from the hot Egyptian sun. All citizens like to have
Gardens nearby; some may demand them.
To plan a Garden, choose them from the
Beautification tab under Municipal Structures.
Gardens become more impressive the more space you
devote to them. While citizens appreciate small
Gardens, they like large Gardens the best.
Gardens do not need road access or labor and cannot
collapse or catch fire. Walkers who do not need to
walk on roads, like fire marshals on their way to extin-
guish a fire, can cut through Gardens.
Plazas
Plazas are intricately tiled roads. They can only be built
on roads that citizens have already paved (see page 40
for more on paved roads). They add a touch of quali-
ty to your city’s neighborhoods.
113
Municipal Functions
schools to entertainment venues. Soldiers can also use
ferries if they are going from the Recruiter or Academy
to their fort. Companies of soldiers, however, must
use military transport ships to cross the river (see page
182).
Each Ferry Landing has one ferry boat. Both boats wait
until one boat has four passengers before making their
crossings. The four passengers can be any combination
of destination walkers. If a delivery man with goods is
one of the passengers, the goods he is transporting are
also ferried across the river. A ferry boat will set sail
before it has a full load of passengers if enough time
passes.
If there is no more room on a ferry boat, people will
patiently wait in line until space opens up. If you
notice long lines, consider building additional Ferry
Landings.
Should one of the Ferry Landings be destroyed, you
can rebuild it by selecting “Ferry Landing” from the
Municipal Structures: Water Crossings menu, then
clicking on the Landing that has not been destroyed.
When you do so, the familiar green squares again
appear on the opposite shore, and you can rebuild the
other Ferry Landing. The city’s treasury will be charged
112
Municipal Functions
Plaza
While gardens do pro-
vide a place for your citi-
zens to relax, they do not
produce any food.
Garden










