User Guide

In addition to one primary nation, each player can also have up to four other
nations as part of their forces. If you want players to have other nations in
their forces, click on one of the four buttons next to a primary nation, and then
select other nations by clicking on their flags.
The last column contains two buttons for each player. These determine the pos-
ture of the AI for a computer-controlled player, aggressive or passive. Click on
the sword button if you want the computer-player to take an aggressive
stance. Click on the shield button if you want the computer-player to take a
passive stance.
When you are satisfied with your settings, click on the check mark button to
continue to the Scenario Builder screen. If you decide not to continue making
a scenario, click on the Exit button to return to the Start screen.
The Scenario Builder Screen
The Scenario Builder screen resembles the Main Game screen. It is dominated by
the Battlefield, Information bars bracket the screen, top and bottom, and an
Options menu along the right side controls most of the Scenario Builder functions.
Scenario Options Menu
The number in the upper right corner indicates the active player. Click on the
arrow buttons to scroll through the active players. If you pass your mouse cur-
sor over the Scenario Options buttons, smart text appears next to the button,
describing its function.
Designate Supply
When activated, every hex you click on is designated as a supply point
for the currently selected player, and the ownership flag is framed with
a green border. Players on the same side can share supply points, simply assign
the same hex as a supply point for both players. Also, hexes can be designated
both supply and victory hexes. Note: Supply points, and the six hexes around
them, are automatically designated deployment zones.
Designate Victory
When activated, every hex you click on is designated as a victory hex
for the currently selected player, and the ownership flag is framed with
a gold border. Players on the same side can have the same victory hexes, sim-
ply assign the same hex as a victory hex for both players. Also, hexes can be
designated both supply and victory hexes. Note: Each side must have at least
one victory hex under enemy control at the start of the scenario.
SCENARIO BUILDER: The Scenario Parameters Screen 80
Below that is a counter, giving the Starting Date of your scenario, in numbers
representing the month, day, and year. The default setting is 12/7/41, but you
can adjust this date by clicking on the arrows above and below the numbers.
The Starting Date of your scenario can affect which equipment is available for
your armies, since some units were not yet developed early in the war, while
others had become obsolete later in the war.
Set the Number of Turns in your scenario by clicking on the arrows above and
below that counter. The number is initially set at ten, and can go as high as
thirty turns.
Set the number of Turns Per Day by clicking on the arrows above and below that
counter. This number is initially set at one, and can go as high as three turns
per day.
The Ground Condition box contains two buttons, one indicating Dry
ground conditions, the other, Frozen ground. The depressed gold
tone button is the current Ground Condition; click on the other button to change
the default.
The Atmospheric Conditions box, in the lower left cor-
ner contains four buttons, indicating Fair, Overcast,
Rain, and Snow. Choose one of these conditions for your scenario; the depressed
gold tone button is the current Atmospheric Condition.
The upper right quarter of the screen is dominated by a text box, in which you
can enter a summary of your scenario, or change the summary, if you are mod-
ifying an existing scenario. Click inside the box, and when the cursor appears,
type a description.
In the lower right quarter is a Player Settings box, in which you set the number
of players, determine sides and country assignments, and control AI posture, if
applicable. You can design a scenario for up to four players, simply click on the
number of players you want in your scenario, the first column in the Player
Settings box. The next column determines which side players are on. Choose
sides by clicking on either number 1 or 2 for each of the players in the scenario.
The next section defines each player’s primary nation. A player can have only
one primary nation. To assign a primary nation, click on a button in this col-
umn and a box containing fourteen flags appears. Click on a flag to select it
as that player’s primary nation. If a flag is already there, you can still change
it by clicking on it and selecting a different flag. Click on the Exit button in
the upper right corner of the flag box to remove the flag box.
79 SCENARIO BUILDER: The Scenario Parameters Screen