User Guide

The shield will be equipped, but will
be worn on the character’s back and will not be
used in combat to block strikes. However, its
armour class and any magical effects still apply.
Note: Always equip yourself with weapons and
armour BEFORE entering a fight, as you will not
be able to do so in combat. It is best to stay
equipped throughout the game and only change
certain items if required.
Alternate weapon
At any time, you can equip two weapons, but you
can only use one at the time. You can switch
between weapons with the “SWITCH WEAPONS”
key (by default, “Z”) during combat. The same key
is used to switch between slots in INVENTORY
mode to equip different weapons.
MAGICAL EFFECTS
Items and weapons may have magical effects and
side effects. Those effects are indicated with the
description of the item or weapon. For example,
armor might project an aura, which modifies the
character’s properties; a necklace might prevent all
liturgical magic in the wearer’s surroundings, etc.
If many magical items are equipped, the magical
effects indicators might clutter the user interface.
Use the “EFFECTS TOGGLE” (by default, “E”) key
to show/hide the indicated effects of equipped
items. The effects will still work, and will only be
hidden from the user interface.
Item actions
Many items have actions bound to them. For
example, a set of weights can be used to work out
and boost one’s strength. You can use items in
your inventory and interact with them to spend
time and boost your attributes.
To interact with an item, click on the small circle
under its icon. A description of the item will
appear, and the action icon bar will show any
possible actions possible with this item.
Note: Some items (such as the
Sharpness of Scythe) may
not be sold in the game,
if the storyline
requires it to be
kept.
Note: You can rest by using the sleeping bag
(standard Inquisitor issue) in your inventory.
Through resting, you can increase your stamina
limit on demand, at the cost of spending time.
Using the utility belt
Items which are not equipped directly on the body
of the character, are found in the utility belt. Such
items include health potions and magic trinkets,
and are available for immediate use by pressing the
utility belt activation keys (the “BELT 1” - “BELT 8”
keys, by default mapped on keys “1” – “8”).
By default, these keys are used to immediately acti-
vate an item in the utility belt, the number corre-
sponding to the slot in the belt, counting from left.
For example, if the third item in the utility belt is a
large health potion, pressing the “BELT 3” key will
make the character immediately drink that potion.
Such an immediate action is obviously very useful
in combat situations.
Switching between the primary and
secondary utility belts
Switching between the primary and secondary
utility belts
To accommodate for more than eight items on the
utility belt, another secondary belt is available to
hold eight more instant-use items.
You can toggle between the two belts using the
“UTILITY BELT TOGGLE” key (by default, the “B”
key), or clicking the face between the health and
stamina bars.
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