User Guide

Flight Simulator
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Microsoft
Here’s what this means to you. If you’re planning on doing a steep turn at 60 degrees of bank, you’d
better have an airspeed of at least 70 knots if you want to avoid a stall. Isn’t that amazing? You made
a prediction and didn’t need to peek at a magic crystal ball, throw bones, or read tea leaves (you can
save these things for weather predictions).
That’s why you’ll need to add additional power when doing steep turns. In most cases this provides
the necessary increase in speed which helps prevent a stall. Of course, if your airplane doesn’t have
a big engine, it may not be able to produce the thrust necessary to keep the speed high enough to
prevent a stall during a steep turn. Well, I remember going to a doctor and saying, “Doctor, it hurts
when I do this!” Her advice, of course, was “Don’t do that.
If you don’t have sufficient power, then you can’t go around making really steep turns. And the
author’s decision is final on that.
Okay, enough theory. Time for a little action. Let’s practice a few steep turns. You’ll do your first turn
at 45 degrees of bank. This won’t cause a large increase in G-force, so the turn will be a little more
manageable.
Your First Steep Turn
This time you’re going to sunny
Southern California to practice your
maneuver. You’ll like it. It’s a crazy
place. (I can say that; I live there.) In
fact, if aliens from space landed in
Hollywood, it’s doubtful that you
could tell. That’s part of its charm.
1. On the Flights menu, click
Select Flight and choose
Tutorial 6, Situation 1, then
click the OK icon.
The airplane should be
established in straight-and-level
flight at 110 knots at 3,000 feet
above sea level. (You can see
the Hollywood sign in the
distance. And it’s pretty tough
to see anything at that distance
in Los Angeles.)
2. Click Views, point to New View, then click Spot Plane to add the Spot Plane View.
Figure 3