mdk2pc-man-eng 6/13/00 2:56 PM Page 1 MDK™2: ©2000 Interplay Entertainment Corp. Omen Engine ©2000 Bioware Corp. LUA ©1994-1998 TeCGraf, PUC-Rio. Written by Waldemar Celes, Robert Ierusalimschy and Luiz Henrique de Figueirido. Developed by Bioware Corp. The Bioware Omen Engine and the Bioware logo are trademarks of Bioware Corp. MDK, MDK2 and related marks are trademarks of Shiny Entertainment, Inc. and certain characters are ©Shiny Entertainment, Inc.
mdk2pc-man-eng 6/13/00 2:54 PM Page 3 When sending us a fax, please remember to leave your fax machine switched on and ready to receive. If you are using a Telephone/Fax system please make sure that the Fax connection is enabled. Ensure to include your name, a return Fax number with the area code and a Voice number so we can contact you if we experience problems when trying to Fax you back.
mdk2pc-man-eng 6/13/00 2:57 PM Page 4 I. PROLOGUE CUSTOMER SUPPORT Kurt Hectic never wanted to be a hero. He would have been content with a normal life, living his years in quiet, dignified anonymity, but it was not to be. Kurt was a loyal employee, and working for eccentric genius Doctor Fluke Hawkins meant occasionally doing the extraordinary. In utter disbelief, Kurt was eventually called upon to leave his beloved Earth, assuming the unlikely title of first janitor in space.
mdk2pc-man-eng 6/13/00 2:57 PM Page 5 Watching the devastation on Earth, the crew of the ‘Jim Dandy’ knew they had to act. Kurt was outfitted in the most radical of the Doctor’s creations: an untested armoured ‘Coil Suit,’ with chain-gun and a sniper rifle ordinance that could target enemies a mile away. Leaping from the ship on an unconventional parachute of ribbon, Kurt had to make his way to the pilot of each minecrawler and hopefully disable the machines. Kurt was reluctant, but he had no choice.
mdk2pc-man-eng 6/13/00 2:57 PM Page 6 II. GETTING STARTED CREDITS INSTALLATION BIOWARE Place the MDK™2 CD ROM into your drive and be sure that all other Windows® applications are closed. If the installation does not start automatically, click on “My Computer,” then click the icon for your CD Drive, and finally double-click the AUTORUN icon in the MDK™2 root directory. The Installation Menu will appear - it is from this menu that you will be able to: Install MDK™2 onto your computer, view the README.
mdk2pc-man-eng 6/13/00 2:57 PM Page 7 VII. HINTS SETUP • Most of the enemies are extremely dangerous if you get too close to them. Keep your distance except if you mysteriously develop a hand-to-hand attack. • Make use of Kurt’s Ribbon Chute to fully explore his environments. You’ll never know what you might find. • When possible, use Kurt’s sniper mode. It’s much more powerful than his standard chain gun. • Don’t be afraid to use Kurt’s special items when you get into a bind, they can be most helpful.
mdk2pc-man-eng 6/13/00 2:57 PM Page 8 VI. THE ENEMIES LAUNCH MENU After executing MDK™2 you will encounter the Launch Menu. The Launch Menu allows you to set up your video card, update the MDK™2 executable, test the video settings and launch the game. Here is a very small sampling of the enemies that our faithful heroes will face in MDK™2. CONEHEAD Coneheads make up the working class of the Streamriding Alien society. They appear to be harmless until provoked.
mdk2pc-man-eng 6/13/00 2:58 PM Page 9 Sniper Grenade GAME MENU The sniper grenade follows a direct path and explodes on contact. Bouncing Bullet The bouncing bullet ricochets off multiple walls on the way to its target. Sniper Shield Once MDK™2 is launched you will arrive at the Game Menu. At the Game Menu you will have various choices: New Game, Load Game, Options and Play Movies and View Credits. The sniper shield absorbs damage from alien weaponry for a limited period of time.
mdk2pc-man-eng 6/13/00 2:58 PM Page 10 V. THE ITEMS OPTIONS The options menu offers a number of gameplay options. There are three main option categories - Video Options, Audio Options and Control Options. THE FOLLOWING ITEMS CAN ONLY BE USED BY KURT HECTIC. Grenade Kurt can thrown the basic grenade at his enemies to create concussive damage. The distance the grenade is thrown depends on the upward angle at the time of launch. Be careful because Kurt can be damaged by his own grenades.
mdk2pc-man-eng 6/13/00 2:58 PM Page 11 Filtering hand. He can of course hold different items simultaneously, one in each hand. While holding an item in his hand, if he presses either the Hold Item in Right Hand Key or the Hold Item in Left Hand Key (toward the hand in which he holds the item) the item is used. Texture filtering refers to the method by which textures are “smoothed” in the game world. There are two choices for texture filtering: bilinear and trilinear.
mdk2pc-man-eng 6/13/00 2:59 PM Page 12 Analog Sensitivity (Turn & Look) GAME SCREEN This controls the sensitivity of the mouse. Increasing the bar makes the mouse more sensitive. Configure Joystick You can change your joystick configurations. Customize This menu allows you to configure the MDK 2 controls to suit your personal desires. After choosing a control to modify, hit RETURN, and then the new control you wish to enter.
mdk2pc-man-eng 6/13/00 2:59 PM Page 13 MOVEMENT IN-GAME MENU Pressing any of the Movement Keys causes Max to run in the direction of the key that is pressed. Combinations of keys will cause Max to run in diagonal directions. There is an in-game menu that can be accessed during gameplay by hitting the pause button (default is ESCAPE).
mdk2pc-man-eng 6/13/00 2:59 PM Page 14 Note: If the ribbon chute is opened in an updraft Kurt will rise up into the air. III. CONTROLS There are three main characters in MDK™2 - Kurt Hectic, Max and Doctor Fluke Hawkins. Each character has both a common and a unique set of controls. MDK™2 includes two different default control setups. One control setup uses the arrow keys for movement and the other uses the WASD cluster of keys. Kurt has a limited inventory of items that he can use during his mission.
mdk2pc-man-eng 6/13/00 2:59 PM Page 15 MOVEMENT MAX COMMANDS Pressing any of the Movement keys causes Kurt to run in the direction of the key that is pressed. Combinations of keys will cause Kurt to run in diagonal directions. Kurt can jump into the air by using the Jump Key. He can also grab ledges and pull himself up to surfaces that he might otherwise be unable to reach by jumping toward them and pressing the Jump key.
mdk2pc-man-eng 6/13/00 3:00 PM Page 16 KURT COMMANDS Right Mouse Button Left Mouse Button Spacebar F G T DOC COMMANDS Jump Press and Hold for Parachute Shoot Chain Gun Enter Sniper Mode Move Item/Weapon Selector Left Move Item/Weapon Selector Right Use Item Mouse 0 Mouse 1 G F T R Jump Combine Items in Both Hands Move Item/Weapon Selector Up Move Item/Weapon Selector Down Hold Item in Right Hand Pressing Twice uses Item in Right Hand Hold Item in Left Hand Pressing Twice uses Item in Left Hand SNIPER
mdk2pc-man-eng 6/13/00 3:00 PM Page 16 KURT COMMANDS Right Mouse Button Left Mouse Button Spacebar F G T DOC COMMANDS Jump Press and Hold for Parachute Shoot Chain Gun Enter Sniper Mode Move Item/Weapon Selector Left Move Item/Weapon Selector Right Use Item Mouse 0 Mouse 1 G F T R Jump Combine Items in Both Hands Move Item/Weapon Selector Up Move Item/Weapon Selector Down Hold Item in Right Hand Pressing Twice uses Item in Right Hand Hold Item in Left Hand Pressing Twice uses Item in Left Hand SNIPER
mdk2pc-man-eng 6/13/00 2:59 PM Page 15 MOVEMENT MAX COMMANDS Pressing any of the Movement keys causes Kurt to run in the direction of the key that is pressed. Combinations of keys will cause Kurt to run in diagonal directions. Kurt can jump into the air by using the Jump Key. He can also grab ledges and pull himself up to surfaces that he might otherwise be unable to reach by jumping toward them and pressing the Jump key.
mdk2pc-man-eng 6/13/00 2:59 PM Page 14 Note: If the ribbon chute is opened in an updraft Kurt will rise up into the air. III. CONTROLS There are three main characters in MDK™2 - Kurt Hectic, Max and Doctor Fluke Hawkins. Each character has both a common and a unique set of controls. MDK™2 includes two different default control setups. One control setup uses the arrow keys for movement and the other uses the WASD cluster of keys. Kurt has a limited inventory of items that he can use during his mission.
mdk2pc-man-eng 6/13/00 2:59 PM Page 13 MOVEMENT IN-GAME MENU Pressing any of the Movement Keys causes Max to run in the direction of the key that is pressed. Combinations of keys will cause Max to run in diagonal directions. There is an in-game menu that can be accessed during gameplay by hitting the pause button (default is ESCAPE).
mdk2pc-man-eng 6/13/00 2:59 PM Page 12 Analog Sensitivity (Turn & Look) GAME SCREEN This controls the sensitivity of the mouse. Increasing the bar makes the mouse more sensitive. Configure Joystick You can change your joystick configurations. Customize This menu allows you to configure the MDK 2 controls to suit your personal desires. After choosing a control to modify, hit RETURN, and then the new control you wish to enter.
mdk2pc-man-eng 6/13/00 2:58 PM Page 11 Filtering hand. He can of course hold different items simultaneously, one in each hand. While holding an item in his hand, if he presses either the Hold Item in Right Hand Key or the Hold Item in Left Hand Key (toward the hand in which he holds the item) the item is used. Texture filtering refers to the method by which textures are “smoothed” in the game world. There are two choices for texture filtering: bilinear and trilinear.
mdk2pc-man-eng 6/13/00 2:58 PM Page 10 V. THE ITEMS OPTIONS The options menu offers a number of gameplay options. There are three main option categories - Video Options, Audio Options and Control Options. THE FOLLOWING ITEMS CAN ONLY BE USED BY KURT HECTIC. Grenade Kurt can thrown the basic grenade at his enemies to create concussive damage. The distance the grenade is thrown depends on the upward angle at the time of launch. Be careful because Kurt can be damaged by his own grenades.
mdk2pc-man-eng 6/13/00 2:58 PM Page 9 Sniper Grenade GAME MENU The sniper grenade follows a direct path and explodes on contact. Bouncing Bullet The bouncing bullet ricochets off multiple walls on the way to its target. Sniper Shield Once MDK™2 is launched you will arrive at the Game Menu. At the Game Menu you will have various choices: New Game, Load Game, Options and Play Movies and View Credits. The sniper shield absorbs damage from alien weaponry for a limited period of time.
mdk2pc-man-eng 6/13/00 2:57 PM Page 8 VI. THE ENEMIES LAUNCH MENU After executing MDK™2 you will encounter the Launch Menu. The Launch Menu allows you to set up your video card, update the MDK™2 executable, test the video settings and launch the game. Here is a very small sampling of the enemies that our faithful heroes will face in MDK™2. CONEHEAD Coneheads make up the working class of the Streamriding Alien society. They appear to be harmless until provoked.
mdk2pc-man-eng 6/13/00 2:57 PM Page 7 VII. HINTS SETUP • Most of the enemies are extremely dangerous if you get too close to them. Keep your distance except if you mysteriously develop a hand-to-hand attack. • Make use of Kurt’s Ribbon Chute to fully explore his environments. You’ll never know what you might find. • When possible, use Kurt’s sniper mode. It’s much more powerful than his standard chain gun. • Don’t be afraid to use Kurt’s special items when you get into a bind, they can be most helpful.
mdk2pc-man-eng 6/13/00 2:57 PM Page 6 II. GETTING STARTED CREDITS INSTALLATION BIOWARE Place the MDK™2 CD ROM into your drive and be sure that all other Windows® applications are closed. If the installation does not start automatically, click on “My Computer,” then click the icon for your CD Drive, and finally double-click the AUTORUN icon in the MDK™2 root directory. The Installation Menu will appear - it is from this menu that you will be able to: Install MDK™2 onto your computer, view the README.
mdk2pc-man-eng 6/13/00 2:57 PM Page 5 Watching the devastation on Earth, the crew of the ‘Jim Dandy’ knew they had to act. Kurt was outfitted in the most radical of the Doctor’s creations: an untested armoured ‘Coil Suit,’ with chain-gun and a sniper rifle ordinance that could target enemies a mile away. Leaping from the ship on an unconventional parachute of ribbon, Kurt had to make his way to the pilot of each minecrawler and hopefully disable the machines. Kurt was reluctant, but he had no choice.
mdk2pc-man-eng 6/13/00 2:56 PM Page 1 MDK™2: ©2000 Interplay Entertainment Corp. Omen Engine ©2000 Bioware Corp. LUA ©1994-1998 TeCGraf, PUC-Rio. Written by Waldemar Celes, Robert Ierusalimschy and Luiz Henrique de Figueirido. Developed by Bioware Corp. The Bioware Omen Engine and the Bioware logo are trademarks of Bioware Corp. MDK, MDK2 and related marks are trademarks of Shiny Entertainment, Inc. and certain characters are ©Shiny Entertainment, Inc.