User Guide

eyes in the back of his head.
34. Khatoud-Plagues of giant bees have rendered this once beautiful land
barren.
35. Shai Yulim-The city of Shai Yulim is under attack but to save it you must
first defeat the genie at the gate.
36. Moorrok-Your enemies await you in the hills of Moorrok.
37. Quahahn-All who practice the magic arts must be tested in the ancient
training grounds of Quahahn.
38. Yoggohr-The pools of Yoggohr are an enigma only the worthy will
unravel.
39. Ar Zaljan-Merchants returning from Ar Zaljan say that all is lost but one
must never abandon hope.
40. Arrimir-No one has ever found the exit to Arrimir’s maze. Yet enter it
you must.
41. Ooramesa-Many turn back at the sight of the walls of Ooramesa but you
must persevere.
42. Ghabbaladan-Great evil lurks in and around Lake Ghabbaladan.
43. Tekumir-To restore order to this realm, one must first find an order to
restore.
44. Zantor-Zantor has already been utterly destroyed but the creatures which
remain must be banished forever.
45. Dubbahn-Dubbahn, isle of exile, is under attack and the capricious imps
guarding it will steal most of your powers.
46. Ephieria-Epheria must not fall to the forces of evil - you are their only
hope.
47. Inixxia-Innixxia was once a fertile land. Now death is the only harvest.
48. Meebir-See Meebir and die.
49. Shal Kazan-Be warned, several sorcerers already claim this territory as
theirs.
50. Volcania-Steer a careful course, for in this place the land itself spews
death into the skies.
About Bullfrog
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