User Guide
Stats given are as follows:
Date
Total Funds
Oper.cost
Area budget
Maintenance costs
Min. staff
Base staff
Total staff
Current Date on Harmony
Total available funds
Operating costs of area
Monthly budget which can be adjusted up or down
by using the arrow buttons.
Cost of everything for a
given
area, except salaries
and wages.
The smallest number of general staff needed to op-
erate a department.
The number of general staff not already specifically
assigned within the area. This number can be ad-
justed in the same manner as the budget.
The number of general staff
hired
to the area. This
number rises and falls with the base staff total, but
can never be exceeded by the minimum staff num-
ber.
Executives
Assignments
Number of agents, officers or managers hired to
each department.
Number of missions, projects or mines currently in
each department.
At the bottom of each summary are two buttons which change the stats boxes to
text boxes. The
left
button displays executives, and the right shows assignments.
Both buttons in each summary toggle to display STATS, to take the displays
back to the stats screen.
Below this is one more row, designated by the
Executron
as function buttons.
These allow a move to a different area. The first one, marked PERSON, trans-
fers to the personnel area, which is discussed in greater detail in the next section.
Next to that is a short button used to move to the department whose stats are dis-
played above it. The middle button toggles to the two other summary displays.
The fourth button works just like the second one, changing the display to the de-
partment area. The last button is marked EXIT, and works to duplicate the
func-
tions of the EXIT button in the transfer panel, detailed earlier in the manual.
PERSONNEL SCREEN
This screen can be reached by clicking on PERSON from any of the four depart-
ment areas or from the summaries. It allows you to view the personnel file of
any qualified person on Harmony, and hire that person to work for you in the ap-
propriate areas. You can also fire anyone working in any of the departments
from this screen.
authority in the different work
y
~~~~~-
proving all mining processes.
In the Research area, execu-
tives work as project manag-
ers. To start a project in the
Research area, you must have
a manager to oversee the proj-
ect and guide it towards a use-
ful end result.
In the Military area the executives are used as Captains and engineering and
computer officers aboard your starships. A starship cannot be sent on a mission
without a Captain. Engineering and computers are used to help run the ship and
to exact repairs on the ship during battle. All military personnel have different
skills which will affect their ability to repair damaged items. Further, officers
will have varying amounts of leadership experience, and this will affect the over-
all efficiency of the ship to which they are assigned. Officers’ files may be
viewed in the Personnel screen.
In the SIN area the executives are hired as SIN agents to complete assigned mis-
sions. The agents will have varying amounts of experience as indicated by their
personnel files.
The Personnel area allows you to hire and fire executives in any of the four
areas, but not to assign them to their specific task. For example, in the personnel
screen you can hire a military officer to the military department, but you must
go to the MIL area to actually assign him to a particular ship.
The layout of the screen is similar to the VID area, with a couple of notable ex-
ceptions. The vid-screen in the upper left does not have a connect/disconnect
button. This has been replaced by a button marked HIRE. Clicking here hires
the selected person to his or her area of expertise. The button then toggles to
FIRE, allowing you to dismiss someone who proves unsatisfactory. Directly un-
derneath FIRE/HIRE there is a row of five buttons beside the FILE/LIST button.
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