INTRODUCTION Welcome to Maelstrom! We at PAS Systems have spent the last two years developing what we believe to be the new standard in state-of-the-art simulation technology. We have tried to achieve maximum realism not only in terms of the mechanics of running a government and fighting a foe, but also in terms of the interaction between people and factors in the game.
Table of Contents A Warm and Friendly Letter from Elysia Sybarrite 5 Executron 1200 User’s Manual . . . . . . . . . . 6 Foreword . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Main Screen . . . . . . . . . . . . . . . . . . . . . . . . .7 .I0 Televid Screen . . . . . . . . . . . . . . . . . . . . . . . Governor Screen . . . . . . . . . . . . . . . . . . . . . .I2 Personnel Screen . . . . . . . . . . . . . . . . . . . . . .I5 Military Command . . . . . . . . . . . . . . . . . . . . . .I8 Sector Map .
A Warm and Friendly Letter from Elysia Sybarrite Dear Boss, Hello, boss. Since we’re going to be working together so closely, I thought I would tell you my understanding of the situation up to this point. This will help us clear up any misunderstandings surrounding your recent change of heart. The story as I understand it is this: you were an officer of rank in the Syndicate forces. Given a one-man mission to reconnoiter Harmony for a possible takeover, you came here and observed us from orbit.
MAIN SCREEN Executron 1200 User’s Manual The first thing you will see when you power up the Executron is the MAIN screen. Foreword This is the official user’s manual for your new Executron 1300 fully automated holo-desk. All standard and custom features arc outlined in full. Your software is warranted for a period of one (1 ) standard inter-galactic annum. This manual was prepared by Armor Uvgod, and all custom- software is copyrighted by Harmony Research, INC.
In the upper left comer is the vid-screen which is used when receiving communications from various people. When someone is connected with you, his or her picture will appear in this box, along with the person’s name printed across the top. Just below this vid-screen is the CONNECT/DISCONNECT button which will light up when there is a message waiting to be received. Clicking once on the box receives the message, and clicking again ends the call.
TELEVID SCREEN You can access the TeleVID screen by clicking on VID in the transfer panel or by pressing the Fl key. This area is used for talking to all the important people in the galaxy, including your cabinet on Harmony, leaders of various planets in the galaxy, and others. In addition to talking to these people you can also view their personal tiles for background information. These files are gathered by SIN networks, under the auspices of Mr. Fredericks and yourself.
GOVERNOR SCREEN Access the GOV area by selecting it in the screen transfer panel or by pressing F2. The GOV area allows you to deal with some aspects of running the government of Harmony, and to sell Harmony’s research discoveries for quick profit. People may contact you through the GOV area and ask questions regarding a variety of matters which require your attention. You can also inspect a summary of all Harmony departments, adjust wages and get a sense of your approval rating among Harmony residents.
Stats given are as follows: PERSONNEL SCREEN Date Current Date on Harmony Total Funds Total available funds Oper.cost Operating costs of area Area budget Monthly budget which can be adjusted up or down by using the arrow buttons. Maintenance costs Cost of everything for a given area, except salaries and wages. Min. staff The smallest number of general staff needed to operate a department. Base staff The number of general staff not already specifically assigned within the area.
- The first is marked FREE, and displays the list of available personnel who have not yet been hired. The next four buttons have the names of the four departments on them, and clicking on them displays a list of executives hired to each area. Selecting a person from one of the departments allows you to fire him or her, or display that person’s tiles again. The buttons are highlighted to show which area you are currently reviewing.
MILITARY COMMAND This screen can be reached by clicking on MIL from the screen transfer panel or by pressing F3. From the Military department you may assign Captains or engineering and computer officers to any of your starships. You can also assemble fleets and deploy those fleets to various areas of the galaxy.
BUILD MISSION is similar to BUILD ARMADA, and when clicked on will display the mission screen in the right hand box, and a list of available ships on the left. By double clicking on the DEST key, or by selecting PLANETS you can choose a mission destination. When you have selected a planet, click on BUILD MISSION again and the Executron will transmit the planet coordinates. Click once on DEST to display the planet you have just chosen.
Costofitem Ii Ton Speed of operation II II Crew required (general staff) In the lower right comer of the picture is the manufacturer’s logo. Items manufactured on the planet Tool are represented by a wrench crossing the capital letter T. Items from Dice Industries, for obvious reasons, are rcprcscnted by a pair of dice. A stylized His the logo for R&D labs on Harmony. (See RES section for details). There are four equipment types in the Buy screen: HULL, WEAP, DEF, and COMP.
purchased means you must sell them back at a reduced price. Note that if you are equipping multiple ships, you must select BUY for each one independently. To remove items from the hull displayed in the ships box, use the RETURN button. Clicking on RETURN indicates to the Executron that you no longer desire the item the arrow is pointing at. It will be marked with a line through it. If the item is highlighted (i.e.
1 I The top of the next column is a button labeled PRIMARY, and it issues the order to switch the primary weapon. This is a single-ship order. When the button is clicked, it toggles to DONE, and the name and number of that ship appears at the top of the stats box. Also indicated are the weapons on that ship, numbered with the current primary weapon highlighted (similar to when the stats of the ship are displayed, but only the weapons are shown).
When the primary weapon of one of your ships is damaged, the next weapon on the list will automatically become that ship’s primary weapon. In addition, you will receive a message from that ship stating that the primary weapon has been damaged and a new weapon has been assigned. Note that there is a repair analysis computer which improves the officers chances of repairing an item. This is different from the repair computer, which is actually equivalent to another officer.
Dossier on Planetary Representatives Insurgence Missions To have a SIN agent perform a background investigation of a person, click on DOSSIER. This will bring up a list of all the important people in the galaxy. Choose a person simply by clicking on his or her name. When this is done, the Executron will issue a confirming message. The first available agent will take on this mission, which can be completed without his lcaving Harmony by using the inter-galactic communications network.
RESEARCH AND DEVELOPMENT To reach this screen, click on RES from the screen transfer panel. From here you can develop inventions, ranging from better mining equipment to an improved plumbing system for all of Harmony. The primary function of the Research area, since Harmony’s forced conversion to a military power, however, is to develop better weapons, defenses and computers for the Harmony military to improve its ability in battle.
Once you have a manager and staff for a research group, you can assign the group a research direction. All discoverable items have an item type (i.e.: laser, magnetic, organic, etc.). The list of available item types includes: Electrical Nuclear 1 Laser Magnetic Organic Thermal item type (if desired), adding or subtracting from general staff, and then clicking on INIT PROJECT again. I Missile -.
MINING To reach this screen, click on MIN from the screen transfer panel.This area is used for controlling the mining department. As Overlord, all you need do is suggest where on Harmony to survey, and based on the survey reports, where to mine. You can read reports on any mine and close mines if necessary. one or two active mines. Other landmarks include a mountain range with :I lake along the base. The rest of Harmony is more or less barren.
To re-open a mine, proceed as if you were starting a new mine on the site of a closed but existing mine. You can not mine on uneven or mountainous terrain, nor can you mine in water. LOAD AND SAVE SCREEN Access this area by clicking on SAV in the screen transfer panel. USC SAV to record a current situation in memory, load a previous one, or simply pause what you are doing to attend to urgent, non-Overlordian matters. The clock stops and the game pauses while you are here.
THE RENEGADE’S GUIDE TO THE GALAXY Clicking the AUTOSAVE button will toggle it to AUTOSAVE OFF, meaning that the backup procedure is now turned off. Double Clicking the quit game button allows you to power down the Executron 1200 and recuperate. The last button is marked RESUME and functions like the EXIT button in the screen transfer panel, taking you back to the last screen you visited. Hello, and welcome to the Renegade’s Guide to the Galaxy. This book was printed on Zaphroxi, by the custom book labs.
all of known space with large enough quantities of Fitz to be profitable for mining. Three of them are owned by the Syndicate, who consumes all they can produce. Two others are independent. The last is the planet Harmony. Harmony alone produces three-fifths of all the Fitz in known space. The planet is almost solid Fitzholnium, and that is its primary defense.
A Planetary Compendium Haltrot: The great majority of these planets are independent planetary states. However an alarming number of them are becoming aligned with the Syndicate. It is advised that you refer to your SECTOR MAP for the most recent updates. Here they are as follows: More or less your standard planet in most respects. Medium to high tech level, space flight, etc. There are trace quantities of Fitz here. One company which more or less dominates the planet is D.I.C.E. Inc.
Knormphell: Coordinates: 40,40,0 Low tech planet, the inhabitants are savages and not at all aware of the existence of other life in the universe. Low population. L’ll’y’yy’rww: Coordinates: 240, -160, -160 Planet of rough alien creatures, but vastly superior to humans in every way. Heavy psi powers, the population of this planet is separated into several sects, and every sect has a group mind. The sects are divided based on the skills of the members (medical, fighters, scientists, etc.).
Coordinates: -64,64,0 Uhll’mumay: This planet was a known military outpost ized to nuclear weapons. During the final occurred here and everything went up at radioactive fallout, and it is assumed that Zaphroxi: during the stages of once. The there are great wars and was specialthe wars terrible destruction planet was contaminated by no survivors. Coordinates: 480,0,0 A high-tech planet of snot-nosed scientists who believe they are creation’s gift to mankind.
Quishhan Gybesh: His full title is the Grand High Exalted and very Groovy Kahuna of the Gybesh Commune, which he himself founded. He has been known to use drugs on his worshippers to keep them compliant. However, by using his followers for agricultural projects he has vastly improved the economy of Tarso. Eadna Ja’ak: The Tribal Chief of Knormphell. She is a minor mutant, so extremely strong she can best most men on Knormphell.
Warning: The following section contains Highly Confidential Material. Cheaters are advised to read the material contained herein. Honest people are advised to remove this section from the Maelstrom User’s Guide and destroy it immediately.
THE MAELSTROM HINT GUIDE (For Overlords Who Feel Compelled to Cheat) by Skave McGlade, Esq. Howdy tyros, glad ya could make it. As Grandpappy Skave always says, winnin’ is fine when ya do it by the rules, but only a moron doesn’t cheat when it’s gold-plated easy ta do. Now before we get started here, Skave’ll give ya a tip in case ya hafta destroy these docs fer some reason - an’ by the way, if yer gonna eat ‘em, Skave suggests Tabasco an’ L’ll’y’yy’rwwrian firewater. But Skave digresses.
tle of Soraya, all ya gotta do is send any old fleet out t h e r e , an' ya got an extra ship fer yer fleet. Better than being hit with a frozen frog, Skave always says. look fer the girl. Don’t waste a whole fleet, send one o' them stealth ships, an’ sneak in an’ sneak out. Without the girl Laddry ain’t got nuthin’, an’ Bailey should throw some cash yer way fer yer trouble. How’re we doin’ here? Still with Skavc? Okay.
r which o’ the Syndicate planets contains the main headquarters fer the slimy little treethogs. Now yer ready ta finish this whole mess off. Credits Presented by: Don Bluth Multimedia, Inc Load up yer biggest an’ best, make sure all yer ships have as many officers as yer can muster, pump up the military budget an’ the wages fer good measure, an’ set a course fer the Syndicate sectors.