User Guide

UUnniitt IInnffoorrmmaattiioonn DDiissppllaayy
WWhhaatt yyoouu nneeeedd ttoo ddoo
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Wielded Artifacts
It is up to you to defeat the evil lord Balkoth and put an end to the
death and destruction caused by the forces of darkness. There are eight
different regions in the land of Urak, each having its own faith, capital,
and Great Temple. A Great Temple is the source of all the magical
power for the peoples inhabiting that region, so banishing the evil scourge lurk-
ing inside your Great Temple will earn you the respect and admira-
tion of your people. Once you are strong enough, you will be ready
to liberate the Great T
emple, but first you will need to conquer
some of the less challenging caves and mines located near your
capital which have been permeated with the foul stench of evil. You may need
to hire some Mercenaries at the military buildings around the capital (Barracks,
Thieves Guild, and Mage's Tower). When your Great T
emple is
freed, the people will build you a Stronghold. With a free
Great Temple, followers will begin to arrive in your
Stronghold. These followers increase your
strength, as they can be trained for combat or put to work
acquiring resources in the capital. This newfound power per-
mits you to move further out from the capital and conquer
the more powerful inhabitanted structures scattered on the outskirts of the
capital region As you continue, capture villages in order to build additional
military buildings. Located on the border of two different regions, villages will
help you to round out your forces because you can train new
units belonging either to your own faith or to the faith of your
neighbor. As you move ahead, explore and interact with your
neighbors, bartering with them and forming alliances if pos-
sible. Finally, build up your strength until you are ready to take on Balkoth
himself and put an end to the reign of terror, once and for all.
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