User Guide

IN A HURRY?......................................0.12
Starting the Game............................................0.12
Instant Action Mission Parameters.....................0.12
Flight Basics.....................................................0.13
Basic Flight Controls...................................0.13
Takeoff Keys..............................................0.13
Navigation Keys.........................................0.14
Targeting Keys...........................................0.14
Weapon Keys.............................................0.14
View Keys..................................................0.15
Ending the Mission.....................................0.15
Useful Hints...............................................0.16
LONGBOW 2
0.6
0. INTRODUCTION / IN A HURRY?
1. ON THE BASE
READ JANE’S........................................1.1
BUNKHOUSE.........................................1.2
Creating a New Pilot ...................................1.3
Pilot Careers...............................................1.4
Deleting a Pilot...........................................1.4
Switching the Active Pilot.............................1.4
TRAINING BUILDING.............................1.5
INSTANT MISSION HELICOPTER .............1.6
MULTI-PLAYER MISSION BUILDING........1.6
SINGLE MISSION BUILDING...................1.6
CAMPAIGN MISSION BUILDING.............1.8
Campaign Options.......................................1.8
Resuming a Campaign.................................1.9
MOBILE MISSION
PLANNING CELL (MMPC).....................1.10
Mission Planner...............................................1.11
Function Buttons..............................................1.13
Mission Summary Bar......................................1.15
The Map..........................................................1.15
Fly Mission......................................................1.19
Trash Mission...................................................1.19
ENDING A MISSION ............................1.20
Landing at a FARP...........................................1.20
Debriefing Area...............................................1.20
Saving Your Progress.......................................1.20
Crashing, Surviving and Dying.........................1.22
GUARD SHACK....................................1.22
For a three-page Quick Start, please see the back cover and inside back
cover on this manual.