User Guide

Altimeter. Dial gauge giving the helicopter’s altitude in feet above sea level (
not
height above ground level). Each clock-wise revolution of the needle indicates
+1000 feet of altitude, and each counter-clockwise revolution indicates -1000 feet.
The counter in the center of the dial increments or decrements one digit for each
revolution.
Artificial Horizon. Dial gauge using a horizontal line to display the helicopter’s
attitude relative to the horizon. This line remains parallel to the horizon regardless
of the craft’s pitch or roll angles.
The Black Hawk makes use of many more physical gauges — see p. 2.54.
Using PNVS / ANVIS (Night Vision Systems)
If you’re having trouble flying at night or in bad weather, try activating the night-
vision system. The Longbow Apache uses Martin Marietta’s PNVS (Pilot Night
Vision System) while the Kiowa and Black Hawk use the ANVIS/HUD system from
AEL. These systems make flying easier by using the night vision camera to
provide a passive light amplification image of the terrain. Use night vision if you’re
having trouble seeing the ground. (PNVS and ANVIS are not targeting systems —
they are used solely for flying the aircraft.)
P
Toggle the night vision system on/off
INTEGRATED HELMET AND DISPLAY
SIGHTING SYSTEM (IHADSS)
The IHADSS is used only in the Longbow Apache, not in the Kiowa or Black Hawk.
The Longbow Apache’s Integrated Helmet and Display Sighting System (IHADSS)
allows the pilot and co-pilot/gunner to monitor navigational and targeting informa-
tion on a small eyepiece display mounted on their helmets. (In the game, the
“eyepiece” is what you see in the viewscreen.) The IHADSS combines readings
from several subsystems into a single optical screen.
Using the IHADSS
This integrated helmet system is automatically on whenever the helicopter is in
operation. However, you’ll need to switch IHADSS modes during flight.
The IHADSS has four modes of operation — Hover, Bob-Up, Transition and
Cruise. The name of the current IHADSS mode appears in the upper left corner
of the display. The information presented changes slightly between the different
modes, and also varies with different weapons.
j
Cycle through IHADSS modes
LONGBOW 2
2.12