User Guide
STEP 3 — MULTI-PLAYER MISSION OPTIONS
All connection types — Death Match and Single missions only
Once all the players are connected, the Master must select a mission type. If the
Master selects a Death Match (Instant Action) or Single mission, a multi-player
option dialog box appears on top of the
Base
screen. The Master player changes
individual options by left-clicking on the right-hand column (the text cycles through
the options listed below).
This pop-up dialog box can be displayed by all players at any time before takeoff.
aM Display
Multi-Player Mission Options
dialog box
Mission Time Limit Sets the length of the mission (15 MINUTES / 30 MINUTES / 45 MINUTES / 1 HOUR / UNLIMITED).
Friendly Fire Damage Enables or disables damage to friendly targets (ALLOWED / DISALLOWED).
Player Regeneration Sets whether or not a killed player can regenerate, as well as how long it will take
(NEVER / INSTANTLY / 10 SECONDS / 20 SECONDS / 30 SECONDS).
Regeneration Distance Sets a radial distance at which a player regenerates, based on where the player died
(AT FARP / 0 KM / 2.5 KM / 5 KM / 10 KM).
sE Re-enter game after dying (in Single/Death Match missions)
Rearm/Refuel Frequency Limits how many times players can revisit a FARP for fuel and weapons
(
NEVER
/
ONCE
/
UNLIMITED
).
Weapons Availability Sets what weapons are available to players (
ALLOW ALL
/
NO HELLFIRES
/
NO STINGERS
/
ROCKETS ONLY
/
GUNS ONLY
/
RANDOM
).
When the Master player sets all options and left-clicks OK, the
Single Mission
screen appears, or the Death Match begins.
LONGBOW 2
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