User Guide
Royal Castles.
Well-garrisoned fortifi-
cations in key parts of the country.
Only one-Carisbrooke-can be con-
trolled in this way. It can be given to
any Noble.
A Royal Castle west of
London.
Ships. These provide vital transport,
particularly if your faction has a base
in Calais, Ireland or the Isle of Man.
There are twelve in the game, and any
Noble may control any number of them.
Titled Nobles. These are the primary
members of a Faction. There are nine
in all, and even the least powerful has
a respectable number of Troop Strength
points.
Titles. These are high honors which
can be given to your Untitled Nobles.
Obviously, only one can be allotted to
each Untitled Noble. This effectively
makes them the same as Titled Nobles,
though not as permanent. There are
eight Titles available.
Towns. These are the key locations in
England. Fortified Towns provide a
defensive Garrison of 200 men for the
Faction which controls them. Unforti-
fied Towns do not, and they cannot be
controlled. Open Towns (namely Cardi-
gan, Hereford and Kingston) cannot be
controlled, but do provide Garrisons if
occupied. Control of certain indepen-
dent towns is gained either at the start
of the game or through Reinforcement.
Others can be gained by control of
Offices, Bishops or Titles. Towns can be
also captured by Siege. As far as any
Faction is concerned, a Town is either
Friendly (occupied and/or controlled by
the Faction), Neutral (controlled by no
faction) or Unfriendly (controlled by an
enemy faction). A Fortified Town can
shelter up to 400 Troops.
Untitled Nobles. These are less pow-
erful Nobles, but they can be built up
to be as powerful as their titled
cousins.
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