User Guide
An unfortified
cathedral
town
on the
west
coast
of Wales.
With the battle over, the game
Garrisons
returns to the normal display. If the
Victory was a decisive one, all the
Garrisons resist Sieges, even when
defeated army’s Nobles will be prison-
no other troops of their Faction are pre-
ers, and can be ransomed, executed or
sent. This is particularly important
set free in the usual fashion.
when considering Neutral Towns.
You can speed up the conclusion of a
The number of Garrison Troops
battle by using either of the other but-
depends on the location.
tons on the Menu Bar.
Fight
places the
battle into a Quicker Mode. You won’t
Type
Symbol Garrison
be able to access the Menu Bar any
Unfortified Towns
II
none
longer, and all combat damage is
dou-
bled. Click on Surrender when your
position is to hopeless to continue. This
Towns
at least means your remaining Nobles
(incl.
Open Towns)
survive until the Ransom routine..
Cities
Sieges
Noble Castles
I
If an army belonging to one Faction
attacks another Faction’s forces occupy-
Royal Castles
ing a City, Town or Castle, a Siege must
L
200
300
200
100
take place. In order to declare a Siege,
Open
Towns
only
provide
a
Garri-
the attacking army must have a Troop
son while occupied by a Faction’s
Strength of at least an equal size to the
forces. At other times they have a Gar-
opposing army, including the Garrison.
rison strength of 0, and can be freely
entered.
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