User Guide

(Control is covered in Advanced
Battle,
page 46.)
If you Evade, and there is more
than one army present in the area, you
will be offered the chance to attack the
second. If not, your army has com-
pleted its turn. Evading doesn’t mean
that there can’t still be a battle here;
the enemy Faction might attack you
during its turn.
Computer-controlled Nobles are
rated for their aggression. Some, such
as Warwick, seek battle at almost any
odds. Others, such as Fitzalan, only
attack when they know they can win.
Experience will expose the more
aggressive Nobles.
All Nobles in an army contribute
their Troop Strength to a grand total.
As has been shown, you can Inspect
an enemy force by clicking the Right
Mouse Button on its heraldic shield
during the Movement Phase.
Battle Resolution
If you elect to Attack, if you are
attacked by an enemy Faction, or if
there is a battle between two computer-
controlled Factions, heralds bring word
of the outcome.
Battles can be delayed by Storms or
Bad Weather. In the Basic Game, there
is a small chance of a Storm preventing
battle. Using the
Advanced Weather
option, combat is impossible during a
Bad Weather
turn.
A battle’s outcome is decided through
a simple calculation. The Troop
Strength of the attacker is compared to
the Troop Strength of the defender, and
expressed as a ratio. This can be: a
simple majority,
5:4,
3:2,
2:1,
3:l or 4:l.
The ratio is always rounded down in
favor of the smaller force.
gained by whichever
Faction gains the alle-
giance of its Bishop.
For
example,
if a force of
410
Troops
attacked an army of just 280, the ratio
would be 1.95:1, which falls between
32 and 2:1. The Battle Ratio is there-
fore
3:2
in the attacker’s
favor.
Each battle can either be a Victory
for the larger army, or Inconclusive.
The odds on either outcome depend on
the ratio between the two forces.
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