User Guide

Not
to
be confused
with the modem city in
Yorkshire, this noble
castle in Kent belongs
to the Stafford family.
estuaries.
Sea:
Only Ships may enter Sea areas.
Nobles require Ships to make sea
crossings.
Rivers have no effect on the game,
except where they act as area bound-
aries.
If you try to make an illegal move,
an audible warning sounds.
Road Movement
In addition, an Army may move by
Road,
provided it starts the Movement
Phase in an area bisected by a Road.
As you move the pointer over the
map, beyond the normal range of land
movement, the pointer changes shape
to look like this:
Whenever it passes over an area to
which there is a direct, unblocked Road
connection. Click on the area, and the
Army moves directly there.
Not all Road areas will be accessible.
Road Movement is blocked by Neutral
or Unfriendly Fortified Towns, Cities or
Castles. It is not blocked by the pres-
ence of enemy forces.
You cannot combine Road with ordi-
nary movement.
Castles, Towns
&
Cities
Towns and Castles are part of the
area they occupy. When selecting an
area to move into, click either on the
open area, or directly on the Castle,
City or Town you wish to enter. If a
force enters an area containing a Town
or Castle, it may pass by or remain out-
side the place freely. If, however, you
wish the Army to occupy the Town or
Castle, click directly on its symbol.
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