User Guide

21
Game Screens
Laptop Computer Screen
Hitman uses a laptop computer to communicate with the Agency that gives him
assignments. The laptop is used before, during and after a mission. Basic functions
are presented as buttons on the frame of the laptop. They are always present.
Credits
: Hitman's bank account is a
measurement for his success. A less
messier hit will cost less to clean up thus
leaving more money (and maybe even
extra weapons/equipment) for Hitman.
Screen Buttons
: These buttons act as
regular Windows buttons. OK always
proceeds to the next screen (if there
is one).
Options
: Pressing this button brings you
to the Options Screen (also available
from the Main Screen).
Exit
: Pressing this button shuts off the
power from the laptop, bringing Hitman
back to the game (if he uses the laptop
in-game). If the Exit button (Esc) is
pressed during the mission briefing the mission starts immediately.
If you are restarting a level, pressing the Exit button will start the game
with the same settings as last time you played.
Assignment Briefing
Before each assignment, Hitman is contacted by the Agency and shown the details
about the next job. The assignment briefing is a short and precise description
of the objectives. The briefing is presented in 4 screens. You can press the arrows
up/down on these screens to scroll the text.
1. Agency Message
A brief message from the Agency's controlling officer providing broad information
on the upcoming assignment.
ExitOption ScreenCredits Screen Buttons
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Game Screens
Graphics Options
Display Driver:
Choose between
OpenGL/Direct3D and Glide (3dfx
Voodoo specific API). Note that changing
between Display drivers may impact
performance and you might experience
display glitches on some video cards.
Resolution:
Sets the ingame resolution.
ColorDepth:
Sets the amount of colors
used. This setting impacts the 3d depth
buffer (Z-Buffer).
Shadows
: Sets the number of realtime
calculated shadows used in the game.
Texture/Palette Compression
: Sets the method by which textures are stored.
Palette textures look nicer but take up more space on the video card. Your video
card must support DXT to use Texture Compression.
Anisotropic Filtering
: Affects MIP mapping. We recommend leaving it
at its default setting.
Full Scene AntiAliasing
: Smoothes the look of the screen. Your video hardware
must support this feature in order for you to use it.
Mouse & Keyboard Options
Mouse Speed:
Adjusts the speed
of the mouse.
Invert Mouse:
Inverts the mouse
in the vertical direction, when using
the mouse camera.
Default Numpad:
Uses default key
combination on the numpad.
Default WASD:
Uses default key
combination around w,a,s & d keys.
HITMAN PC final 10/20/00 12:17 PM Page 20