User Guide
10 TECHNICAL MANUAL 0
53
The following section has been authorized for Crayven military personnel of
ranking FC-E/9 or higher only.
Crayven Corporation units
Crayven Command APC - CLSV-601 “Rhino”
Firepower Medium Armor Medium
Health Very High Speed Medium
View range Medium Stealth None
Perception Low Tech level n/a
The CLSV-601 Command Armored
Personnel Carrier (APC) is the
most
important unit on the battlefield, it is
the vehicle from where the Field
Commander controls his strike
force and allows the Commander to
transport infantry. The four-manned
APC is crewed by a driver, gunner,
repair-manager and the Field
Commander. The extremely well
protected inside compartment of
the Command APC contains
the advanced Ground Control
Direct Command Interface System -
GC-DCIS, designed to assist
the Commander in controlling their
forces. An infantry transport compartment is located in the rear and allows up
to 20 marines to cram in for transport.
The Command APC is armed with the Welby-Simms Cor13-1 .50 Autocannon,
capable of dealing with all but the heaviest of titanium layered terradyne armors.
The APC is armored with heavy B-25 Titanium shockplates also fitted to the
Crayven main battle terradyne. The Command APC is not however, an assault
terradyne, the armor and autocannon are for pure defensive reasons. With all
the equipment fitted to the Command APC, it is one of the heaviest terradynes
operational today. A heavily improved Zephrim fusion engine powers the APC.
A SULAC-29 Repair module is fitted on the Command APC that gives it the very
important ability to repair other units.
The Field Commander is further protected inside the APC in a hard-shell pod,
designed to keep the Commander alive should the APC be destroyed. The pod
contains enough life supporting systems to keep the Commander alive for several
weeks until a rescue operation can be launched.
0 9 GROUND CONTROL TACTICS
52
Scout vehicles have excellent reconnaissance capabilities and will detect enemy
units at long range. An Artillery strike is much more powerful when using for-
ward observers to pinpoint the enemy’s location.
Infantry is hard to detect and are capable of climbing steep slopes. Keep them
well protected against fast firing enemies and use the Command APC to transport
them quickly into battle.
Squads and Experience
Each Squad that survives a mission receives experience depending on its
performance in the mission. Experience is accumulated over missions and
affects the efficiency of a Squad. A veteran Squad will have increased ACCURA-
CY, STEALTH, PERCEPTION and inflict more DAMAGE than a fresh Squad. Use
your Squads wisely and make sure to build a balanced and experienced Battle
Group. Note that Squads do not gain any experience in the multiplayer game.
-- GROUND CONTROL FIELD COMMANDER’S HANDBOOK -- -- GROUND CONTROL FIELD COMMANDER’S HANDBOOK --










