m o r f s g n i t e e r G ™ ead D e h t of d n a L The TR AVEL GUIDE And INSTRUCTION MANUAL
Meet Manny. He’s suave. He’s debonaire. He’s dead. And... he’s your travel agent.
1 G R I M FA N DA N G O Are you ready for your big journey?
G R I M FA N DA N G O 2 ™ Travel Itinerary WELCOME TO THE LAND OF THE D EAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 EXCITING TRAVEL PACKAGES AVAILABLE . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 M EET YOUR TRAVEL C OMPANIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 STARTING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Installation . . . . . . . . . . . . . . . . . . . . . . .
3 G R I M FA N DA N G O Conversation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Saving and Loading Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Options Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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5 G R I M FA N DA N G O Welcome to the Land of the Dead T he Land of the Dead in Grim Fandango™ is a blend of images from Mayan and Aztec art, Mexican folklore, and film noir of the 1930s, ‘40s and ‘50s. For those who don’t know, film noir is a film genre that features hard-boiled detectives, hard-hearted, treacherous women, big guns, fast cars, labyrinthine plots, and snappy patter. The men wear big hats, and everybody smokes* and drinks a lot.
G R I M FA N DA N G O 6 Exciting Travel Packages Available! TRAVEL TO THESE AND OTHER EXOTIC LOCALES! Your Grim Fandango travel package includes passage by car, boat or train to 90 intriguing destinations, so get ready to enjoy your four-year excursion through the Land of the Dead. El Marrow Gateway to the Land of the Dead. Your first stop on your four-year journey, El Marrow will delight the antiquarian with its quaint blend of Aztec and Art Deco design.
7 G R I M FA N DA N G O hard-boned adventurer. Despite the appeal of the desolate beauty of this natural wonderland, the DoD must advise travelers to either avoid it altogether or, if absolutely necessary, only travel through it with an experienced guide. The wildlife here is potentially dangerous. Watch for signs pointing to the opening. Rubacava The Town That Never Died. When it comes to nightlife, nothing beats Rubacava.
G R I M FA N DA N G O 8 Meet Your Travel Companions Manny Calavera You play Manny throughout Grim Fandango. He’s a regular guy serving his time in the Land of the Dead by working for the Department of Death. Manny is a kind of travel agent who can arrange deluxe transportation to the ninth underworld for those who have lived virtuous lives. Unfortunately, all his clients lately seem to be losers, which means no commissions for Manny and no job security.
9 G R I M FA N DA N G O Salvador Limones The revolutionary leader of the underground movement, the Lost Souls’ Alliance. What are his secret plans? How does Manny fit into his scheme? And what is his strange obsession with pigeon eggs? Glottis Manny's driver and companion, Glottis is an enormous, grotesque monster of the underworld with nothing in his heart but love. Love for driving. Love for cars. Love for anything with an engine that moves fast.
G R I M FA N DA N G O 10 Starting the Game INSTALLATION 1 Close all open windows on your desktop and quit all other applications. 2 Put Grim Fandango Disc A in your CD-ROM drive. 3 The Grim Fandango Installation screen will appear. If Autoplay is disabled and the game’s Installer does not appear when you insert the CD-ROM in the drive, you'll need to open the Installer manually. To do this: Double-click the My Computer icon, then double-click the CD-ROM icon in the window that opens.
11 G R I M F A N D A N G O 10 If the program successfully installed, you will see a Setup Complete screen. 11 You will be prompted to join the LucasArts Express Club. If you have Internet access, you can log on and join now to receive the latest information and special offers from LucasArts. 12 After installing the program, you’ll be prompted to install DirectX 6.0, which is necessary to run the program. If DirectX 6.
G R I M FA N DA N G O 12 Running the Game 1 To run the game, insert Grim Fandango Disc A into your CD-ROM drive. The game’s Launcher will appear automatically if Autoplay is active. 2 If Autoplay is disabled, find the Grim Fandango directory on your hard drive and double-click the Grim application icon, or double-click the CD-ROM icon on My Computer, then double-click the Grim.exe file.
13 G R I M F A N D A N G O Relative. In Character Relative mode you move Manny as if you were Manny, from his viewpoint. This mode generally works better for people using the keyboard. In Camera Relative mode you move in respect to the camera. This mode works best when playing with a joystick or gamepad. The mode you'll prefer depends on what you are used to from playing other video games. At the beginning of the game, Manny is set to move in Character Relative mode.
G R I M FA N DA N G O 14 direction. You can toggle back and forth between the two modes by pressing Ctrl+M. Vehicles may be on a track that only allows movement in two directions. To raise and lower the crane, use the Up Arrow and Down Arrow keys. As soon as Manny stops using these vehicles, he will return to his previous mode of movement.
15 G R I M F A N D A N G O MANNY NOTICES INTERESTING OBJECTS LOOK AT CARDS when it is directly in front of the books, and back up when he turns away. When Manny is interested in something, he will move his head in that direction: up if it is above him, down if it is below. Make sure that Manny is looking at the books with his head down, then press the 5 key on your keypad. This is the “Look At” or “Examine” key. Manny should now say something about the books.
G R I M FA N DA N G O 16 CONVERSATION If you want Manny to talk to another character, move him around until his head moves to “notice” that character, then use the Enter key to begin conversation. (This may take a little practice. If Manny picks up an object, or says a line that doesn’t seem to be conversational, he may be looking at an object instead of the person you want him to talk to. Just move him a little and try again.
17 G R I M F A N D A N G O LOAD GAME SCREEN Loading To load a saved game, press F1 to open the Main Menu, then select Load Game. Select a saved game from the list and press Enter. MAIN MENU SCREEN You can adjust various game settings from the Main Menu screen. Press F1 to access this screen.
G R I M FA N DA N G O 18 ✷ Return to Game Leave the Main Menu to return to the game. ✷ Quit Quit the game. Use the Arrow keys to select Yes or No, then press Enter. OPTIONS SCREEN Access the Options screen by pressing F1 to get to the Main Menu, then select Options. These choices are available: ✷ Music, Sound Effects and Voice Volume Use the Left and Right Arrows to adjust the sliders up or down.
19 G R I M F A N D A N G O both Software and Direct3D. If your primary video card is not 3D-capable, you will only be able to choose Software. If you chose the 3Dfx driver, you will only be able to choose Direct3D. Direct3D produces smoother textures and characters, and slightly speeds up game performance. QUITTING To quit the game, press the Alt+X key combination. Use the Left Arrow key to highlight Yes or press Y, then press Enter.
G R I M FA N DA N G O 20 Keyboard Controls Some keys are specific to the keyboard or number pad as noted. ¬m ß+ Toggle Movement Mode Toggles between Character Relative and Camera Relative.
21 G R I M F A N D A N G O 1 2– 0 Pull Out Scythe (Keyboard) (Keyboard) + …‘ “æ ∆ ¬t ¬b Toggle Joystick/ Gamepad Toggles joystick or gamepad on and off. ç Skip Cutscene/ Exit Inventory without Item Pull Out Inventory Items in the Order Picked Up See Previous Inventory Item (Keyboard) (Keyboard) ¬j See Next Inventory Item ˙ ¡ Scroll Items in Open Inventory Scroll Through Dialog Lines Adjust Brightness Level Go to Main Menu Dialog ∂or .
G R I M FA N DA N G O 22 Joystick and Gamepad Controls SKIP DIALOG LINE (Located on Back) INVENTORY RUN RUN (Located on Back) NORTH (Move Forward) SKIP CUTSCENE PICK UP/PUT DOWN ITEM WEST (Turn Left) USE ITEM/ TALK TO CHARACTER EAST (Turn Right) EXAMINE ITEM SOUTH (Move Backward) OPTIONS USE ITEM/TALK TO CHARACTER EXAMINE ITEM NORTH (Move Forward) PICK UP/PUT DOWN ITEM INVENTORY EAST (Turn Right) SOUTH (Move Backward) WEST (Turn Left) SKIP CUTSCENE SKIP DIALOG LINE RUN SAME FOR BOTH MODES CA
23 G R I M F A N D A N G O USE ITEM/TALK TO CHARACTER PICK UP/PUT DOWN ITEM INVENTORY EXAMINE ITEM EAST (Turn Right) NORTH (Move Forward) SOUTH (Move Backward) WEST (Turn Left) USE ITEM/TALK TO CHARACTER PICK UP/PUT DOWN ITEM EXAMINE ITEM NORTH (Move Forward) EAST (Turn Right) SOUTH (Move Backward) WEST (Turn Left) N INVENTORY E W S
G R I M FA N DA N G O 24 WA R N I N G ! The following section contains actual hints for solving the first set of puzzles. If you wish to be surprised, skip on to the next section.
25 G R I M F A N D A N G O
G R I M FA N DA N G O 26 Walkthrough of First Puzzle Here is Manny in his office, ready for another boring day in the Land of the Dead… little does he know that his afterlife is about to undergo a radical change. the Land of the Dead… depending on how good a life they have been living.) So, walk Manny out of his office and down the hall to drive off and get a client.
27 G R I M F A N D A N G O choices with the Up Arrow and Down Arrow keys and using the Enter key to select a line. When she mentions Manny’s driver, ask her about the driver, and you will get all the information you need. driver is nowhere in sight. Maybe he should go talk to Glottis, the garage supervisor…he’s in the shack in the rear right-hand corner. GLOTTIS Now we need to get Manny to the garage, so have him take the first elevator to the left …no need to press the button, just walk on in.
G R I M FA N DA N G O 28 salesman, though, and he probably could convince his boss if he could just get into his office. So let’s see if there’s another way to get in there… like through an outside window. Send Manny down in the other elevator, that goes to the street level. the Day of the Dead festival. Looks interesting, but Manny doesn’t have time right now; we need to get the boss to sign that work order. So take Manny into that alley on the left.
29 G R I M F A N D A N G O MANNY AT THE DAY OF THE DEAD FESTIVAL the Enter key) and see where it goes. Yow! It’s a narrow ledge right outside the office window of Don Copal, Manny’s boss, and the boss is gone.
G R I M FA N DA N G O 30 might be able to sneak in and dig up some dirt on his boss to get that work order signed. Climb Manny through the window to check it out. Hey, his computer is just like Manny’s. Have Manny use it (Enter key) to see what he can find out about his boss. to the next to the fifth answer—the one about having Eva sign for Don, then press Enter.
31 G R I M F A N D A N G O Credits Project Leader Tim Schafer Lead Artist Peter Tsacle Lead Programmer Bret Mogilefsky Conceptual Artist Peter Chan Music Composed and Produced by Peter McConnell Assistant Designers Peter Tsacle Eric Ingerson Bret Mogilefsky Peter Chan Production Manager Lleslle Aclaro Production Coordinator Linda Villalobos Grisanti Programmers Kevin Bruner Chuck Jordan Chris Purvis Character Animation Eric Ingerson Mark Hamer Chris Schultz David Bogan Vamberto Maduro Chris Miles Suzanne H
G R I M FA N DA N G O 32 Chepito Jack Angel Tube-Switcher Repairman Michael Sorich Chowchilla Charlie Joe Nipote Alexi David Jeremiah Gunnar Jim Ward Slisko Peter Lurie Doug Jim Ward Beat Waiter Barry Dennen Croupier Kay Kuter Large Hitman Jack Angel Skinny Hitman Milton James First Mayan Mechanic Raphael Sbarge Second Mayan Mechanic Tom Kane Gatekeeper Tom Kane Unicycle Man Keith Szarabajka First Thunder Boy Barry Dennen Second Thunder Boy David Jeremiah Makeup Woman Katie Leigh Ensign Arnold Raphael Sba
33 G R I M F A N D A N G O Technical Support Information IN AUSTRALIA: Postal Address: Electronic Arts Pty. Ltd. P.O. BOX 432 Southport Qld 4215, Australia Email address: ozsupport@ea.com Hotline Information: For Technical and Game Hints and Tips, phone the EA Hotline: 1902 261 600 ($1.65 per min. inc GST) 7 days a week 10 AM - 8 PM. If you are under 18 years of age parental consent is required. IN NEW ZEALAND: Postal Address: Electronic Arts New Zealand P.O.
G R I M FA N DA N G O 34 Software License and Limited Warranty PLEASE READ THIS LICENSE CAREFULLY BEFORE INSTALLING OR USING THE SOFTWARE. BY USING THE SOFTWARE, YOU ARE AGREEING TO BE BOUND BY THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO NOT INSTALL OR USE THE SOFTWARE, DELETE THE SOFTWARE AND ALL RELATED FILES FROM YOUR COMPUTER, AND PROMPTLY RETURN THIS PACKAGE AND ITS CONTENTS TO THE PLACE OF PURCHASE FOR REFUND OF THE AMOUNT THAT YOU PAID.
35 G R I M F A N D A N G O chase, a description of the defect, and your name and return address, as well as a check for $5.00 per Compact Disc if after expiration of the warranty period. LEC will mail a replacement to you. You expressly acknowledge and agree that use of the Software is at your sole risk. Except for the limited ninety (90) day warranty on the media set forth above, the Software and any related documentation or materials are provided “AS IS” and without warranty of any kind.
G R I M FA N DA N G O 36 ©2001 LucasArts Entertainment Company LLC. All rights reserved. LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd. iMUSE U.S. Patent No. 5,315,057. This is a work of fiction. All of the characters and events portrayed in this game are fictional. Any resemblance to real persons, living or dead, or actual events, is purely coincidental.
I F YOU HAVE A HANKERIN’ F OR M ORE ADVENTURIN’, D ON’T F ORGET TO C HECK O UT LUCASARTS’ Curse of Monkey Island. ™ Available now at your local software retailer. “Adventure Game of the Year” C OMPUTER GAMING WORLD – PC GAMER – STRATEGY P LUS © LUCASARTS ENTERTAINMENT COMPANY LLC. ALL RIGHTS RESERVED. ©2001 LucasArts Entertainment Company LLC. All rights reserved. LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd. iMUSE U.S. Patent No. 5,315,057. Printed in Singapore W W W.