User Guide

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run as fast as you can or pray that the guards are near.
Lurker: These slimy lizards are swift swimmers, on land they are only moder-
ately slower. Their favorite prey are gobos but human meat is not unwelcome.
Skeleton: They fight with a variety of close-combat weapons and are particu-
larly dangerous as arrows go right through them without doing any damage.
Mages are said to be found in this form also.
STORY
Myrtana…
In these times the Gods looked upon Myrtana with a kind heart and blessed
all the land with peace, lavish crops and an abundance of Copper, bronze and
Ore. Myrtana thrived in this blissful age until others received word of their
fortune……
The Orks made war upon the land of Myrtana.
Endless raids and battles devastated the land throughout the next years and
as Myrtana’s armies grew smaller and weaker, the Orks moved on, in greedy
destruction. Eventually no longer able to watch the mindless losses to his peo-
ple, King Rhotbar chose to take desperate measures……
THE BARRIER…
In order to save his most precious mine in Khorinis, where his people gathered
magical Ore and forged them into the strongest weapons in the land, King
Rhotbar called together 12 of the most talented Mages of Myrtana……..
The bright winter sky grew gray and dark as thick black clouds obscured the
sun. Lightning flashed across the sky darting through a whirlwind of energy as
Molerat: Large fat bald rats. They are pretty cowardly unless they are in a
group or are disturbed while eating something particularly good.
Goblin: Also called Gobbos, are crafty little creatures with more intelligence
than it seems. They can be found wandering around between the Camps look-
ing for food. A fight is always welcome where they are concerned as long as
they think they can win, if not they would rather run away. They‘ll use one-
handed weapons if they can find them and they like to attack in groups. If
they do you should be prepared – they are very vicious. It is rumored that
apart from the green goblins there are also stronger, craftier, black goblins
somewhere within the barrier.
Bloodfly: They are to be found near water and swamps. They are fast and there
are almost always more than one. Watch their sting – it kills.
Wolf: Always in a pack, mostly nights. Think twice about walking in the
woods in moonlight.
Warane: Rather passive lizards mostly found in a sunny spot. They are said to
be carrion – eaters, but apparently won’t let a piece of fresh meat get away too
quickly either. Rumors say that Feuerwarane are a mages’ mishap.
Apparently a certain mage cast a transformation spell while trying to raise
some beast from the underworld. The obvious vileness of these creatures and
their fiery breath suggest as much.
Minecrawler: These are massive insects that live in the mines under the colony.
There are workers and soldiers among their ranks. Somewhere deep below the
ground there is said to be a nest, which is a logical conclusion due to the mass-
es of them in the mines. Many miners have been found, rather have been
missed, as there has never been enough left behind to identify. Minecrawlers
can also see extremely well in the dark. If you happen to find yourself alone, in
a dim tunnel with nothing but a pick-axe and a nearly burnt out torch either