User Guide

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SECTION 4 SECTION 4
Cruise Disruptors
As an actual weapon, cruise disruptors do minimal damage.
They are instead designed to disrupt the cruise engines
of an enemy vessel, thus rendering it much more vulnerable to
attack. Select a cruise disruptor from your Weapons List, and then
right-click to  re or press SHIFT
+E.
Mines
A well-deployed mine can throw a pursuant off course
and discourage further trailing. Mines vary in homing
capability, but be cautious when releasing them. Mines simply
hone in on the nearest target and do not distinguish between
friend and foe. Press E to release.
Firing
When your targeting reticle moves over a targetable object, the
reticle color changes to red (or green if friendly). The cursor will
begin spinning when  ring time is optimal. The HUD also projects
a red targeting crosshair that calculates the object’s speed and
vector; simply move the reticle to the crosshair and  re.
Color Coding
Your ship automatically identi es potential targets with colored
brackets (onscreen targets) and arrows (offscreen targets), and
colored text in the Contact List. This allows you to distinguish
enemies, friendlies, and neutrals at a glance.
Green = friendly
White = neutral
Red = hostile
Yellow = communicating ship or station (in the
Contact List, communication is represented by a
“talking head” icon)
Pink = players within your group (Multiplayer Mode)
Purple = players outside your group (Multiplayer Mode)