User Guide

Simulation
Simulation
Air Traffic Control
In the real world, Air Traffic Control (ATC)
is available (and sometimes mandatory) to pilots
when flying in and around major air traffic areas,
and when outside weather conditions prevent
flying by visual reference (Visual Flight Rules, or ‘VFR’ flight). ATC
assumes many responsibilities, the most important is to maintain
a safe level of separation between a plane and any surrounding
planes or terrain. When flying in Instrument Flight Rule (‘IFR’)
conditions where visibility may be restricted, it is mandatory that
the pilot be in constant communication with ATC.
Fly! offers you the ability to participate with ATC as you
choose. This is considered an advanced feature, and may be
skipped by beginning pilots if desired. Fly! supports the primary
centers of control for ATC: Clearance Delivery, Ground Control,
Tower, Departure Control, Arrival Control, and Center. Each of
these centers is responsible for a specific area of control for air-
craft operations. In addition to establishing and maintaining com-
munications with ATC throughout your flight, you may also hear
other computer controlled planes as they interact with ATC. This
can occur at any time if a computer aircraft is using an ATC serv-
ice on the same radio frequency as you.
ATC services are not available at all airports. In some cases,
you may only have a subset of the ATC services available. In these
cases, it is normal for smaller airports to offer multiple ATC serv-
ices through the same controller. For example, some airports may
have a dedicated frequency and controller for Clearance Delivery,
and one for Ground Control. Another airport may have a single
frequency that covers Clearance, Ground, and Tower. Regardless
of this, Fly! will allow you to choose the “service” you want, even
if these are tied to the same frequency. If an airport only offers
Unicom (which only provides basic airport information), then you
will not see any ATC services listed for the airport, and IFR
approaches and departures will not be possible from the airport.
Recall Hot Key
Activate Defined Camera 1. . . . . . . . . . . . . . . . . . . . . . . . . . F1
Activate Defined Camera 2. . . . . . . . . . . . . . . . . . . . . . . . . . F2
Activate Defined Camera 3. . . . . . . . . . . . . . . . . . . . . . . . . . F3
Activate Defined Camera 4. . . . . . . . . . . . . . . . . . . . . . . . . . F4
Activate Defined Camera 5. . . . . . . . . . . . . . . . . . . . . . . . . . F5
Activate Defined Camera 6. . . . . . . . . . . . . . . . . . . . . . . . . . F6
Activate Defined Camera 7. . . . . . . . . . . . . . . . . . . . . . . . . . F7
Activate Defined Camera 8. . . . . . . . . . . . . . . . . . . . . . . . . . F8
Window Controls
This collection of mini-windows is among your most useful
tools. Use them in conjunction with any of the simulation’s cam-
eras to get the complete picture of your plane and the world
around you. Note that these windows can be resized and persist
in both size and position even between sessions.
Basic Operation: Generally, windows operate like any other win-
dow in your operating system. Open with the keystrokes listed
below, move around by grabbing the top or title bar of the window,
and close with either a click to the appropriate corner or a key com-
bination.
Secondary Camera View. . . . . . . . . . . . . . . . . . . . . . . . . . . . W
Map View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M
Vector Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shift + M
Axis Window. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X
Mini Cockpit Window. . . . . . . . . . . . . . . . . . . . . . . . . Shift + X
GPS Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . N
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