User Guide

AUTOMAP
To remind you where you have been, your helpful PIPBoy 2000
keeps track of all the locations you have visited, and what they
looked like. These are stored in the Automap function. As you
explore a map, more of it will be revealed and stored. The automap
will keep track of all the walls and buildings that you come across.
As a helpful shortcut, you can access the automap for the town
you are in by pressing this MAP button on the interface bar. It will
only show the current level of the location. To see the other locations,
you must access the full Automap list from the PIPBoy.
The Hi/Lo toggle will change between high and low resolution.
On high resolution, you can see more detail. The low resolution is
sometimes easier to read.
The Scanner button will activate the Motion Sensor, if it is one
of your active items. The Motion Sensor will display the other crea-
tures and people on the map, in addition to yourself. The motion sen-
sor will only work on the current map, you cannot scan a map that
you are not on currently.
The CANCEL button will return you to the game.
WORLD MAP
The game view and automap are great for small areas, but the
wasteland is a large place. To move from location to location, you
need the world map.
VDSG – RESTRICTED – VTB-OO1-13
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Figure 4-21:
A displayed
automap.