User Guide

Gambling. The skill of Gambling lets you play games of
chance, and win more often. As compared to playing games of
chance, and losing more often. When the world comes to an end, and
all that is left is a can of soup, some dweeb will bet it on a cockroach
race. Automatic use.
Initial Level. Starting Gambling skill is equal to 20% + (3% x
Luck). Average characters will have a 35% skill.
Outdoorsman. This is the skill of outdoor living, and survival
in a hostile environment. Not many people from the Vault are skilled
in Outdoorsman! Automatic use.
Initial Level. Starting Outdoorsman skill is equal to 5% + (1%
x the average of your Intelligence and Endurance). Average charac-
ters will have a 10% skill.
•WARNING•
The following four skills are not approved by Vault-Tec
Sneak. The skill of being able to move quietly and out of sight.
When you are Sneaking, and doing it successfully, other people will
be less likely to notice you – at a distance. If you get too close to a
dangerous mutant, no matter how good you are at Sneaking, they
will notice you. Active use. Use Sneak to toggle it on and off. You
automatically stop Sneaking when you run. While Sneaking, you
will see this:
In the display, just above the interface bar. This doesn’t tell you
if you are Sneaking successfully. The reactions from hostile, or
inquisitive, creatures will tell you that. Your Sneak skill is rolled
when you start to Sneak, and every minute after that.
Initial Level. Starting Sneak skill is equal to 25% + (1% x
Agility). Average characters will have a 30% Sneak.
Lockpick. If you need to open locks without the proper key,
then this is the skill for you. Having an actual lockpick will improve
your chances, but it is not necessary. There are two types of locks in
the Fallout world: primitive and electronic. Lockpicks work against
primitive locks, and electronic lockpicks work on electronic locks. A
particular lock may be more difficult to pick than other locks. Active
use. Select a target to lockpick.
Initial Level. Starting Lockpick skill is equal to 20% + (1% x
the average of your Perception and Agility). Average characters will
have a 25% skill.
VDSG – RESTRICTED – VTB-OO1-13
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