User Guide
The host will set the game mode for a multiplayer game. The game
mode cannot be changed in a multiplayer game once the game starts.
Tactical Screen
The Tactical Screen is where you will spend the vast majority of your
missions.
The top portion of the screen is the game view. This is where the
action takes place. It is here that you can give orders to your troops
to move and fire, in addition to other actions, like grabbing items,
talking to people, opening doors, picking locks, and rummaging
through 60-year old trash.
The bottom part of the screen is the interface bar. This bar is so
important, it gets its own section (see page 16).
Hold the mouse cursor over a button or display on the interface for a
second to get a description and the default hotkey.
Selecting Characters
You can left-click on one of your characters to select them. Shift-left-
click to add a character to the current selection or remove a currently
selected character. You can also left-click and drag to select multiple
characters.
You can also select characters using their character tabs, see page 16.
Press F1 to F6 to select an individual squad member.
Press F12 to select all characters.
Grouping Characters
Characters can be grouped, making it easier to select your sniper team
or your close combat specialists, for example. Ctrl-F7 to ctrl-F11 will
set the currently selected squad members to a grouping. Press F7 to
F11 to select that grouping.
Movement
You give move orders in the game view.
Left-click on the ground to move. In turn-based mode, hold the
cursor over a point for a brief moment to see how many Action
Points it will cost to move there. An X means too far away or
something is blocking that location.
Ctrl-left-click to force move. This will allow you to move behind a
closed door, for example, without opening it.
Shift-left-click to run. If the Always Run option is on, this will walk
your characters instead.
Press the BACKSPACE key to stop movement at any time.
Other Actions
Left-click on objects to search them, open them, pick them up and
otherwise use the object.
Left-clicking on an enemy will fire at them. Right-click will fire at an
enemy or a point on the ground. Ctrl-right-click to force fire, even at
a neutral or allied character. See Combat, on page 30, for more
information.
Cursors
The cursor will change to show the current action. For example,
moving the cursor over a non-hostile intelligent critter will show a
targeting icon with a speech bubble -- you can talk to this person. If
you hold down the control key, the cursor will change to show the
percentage chance to hit this person.
1514
This is the tactical screen --
life ends here in the Wasteland...
GPC0263FOT.MG.C2 for PDF 6/7/01 2:45 PM Page 14










