User Guide
after, the computer
rolls against your
Sneak skill. If
successful, all critters
will have their
Perception halved when
trying to notice you.
Normally, if your
character runs, it will
automatically turn Sneak
off. You can tell if
your character is
trying to use this
skill if the Sneak icon
is displayed above the
interface bar.
Lockpick - When you use
this skill on a locked door or container, the
computer will roll against your Lockpick skilled
modified by the difficultly of the lock. If
successful, the lock will be picked. If you fail,
you just lose the time spent trying to pick the
lock. If you critically fail, the lock is jammed
and cannot be picked until a long period of time
has passed. Every attempt takes a few game
minutes.
A lockpick can be used to increase the chance of
success. There are two different types of locks:
mechanical and electronic. Use the proper lockpick
for the type of lock. Lockpicks cannot be “used”
up, but they can be broken or destroyed on a
critical failure.
Steal - The skill level of Steal determines the
base chance of “removing” an item from another
person or object without being noticed. Modifiers
include: the facing of the target compared to your
character (standing right in front of the target is
a bad idea), the size of the object you are trying
to steal (smaller objects are easier to steal than
larger objects), and the number of objects you are
96
PROPERTY OF VAULT-TEC
$50.00 PENALTY FOR PRIVATE USE
You can
actually use the Steal
skill to plant items on a
target. Just drag from
your character’s inventory
to theirs. They get a
chance to notice what
you are doing, of course.
It works just like a
normal Steal, but in
reverse.
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