User Guide
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Introduction
This chapter will describe in detail the different
characteristics that form Fallout characters.
There are different types of characters in the
Fallout world:
Player Character - This is your alternate ego that
exists within the Fallout world. This is the
single most important character in the game. If
the player character (PC) is killed the game is
over. PCs are also the most detailed of all the
characters in the game, having access to all
statistics, traits, skills, perks and karmic slices
of life. Grouped together, all those things are
called characteristics.
Non-Player Characters - These are the computer
controlled people in the game. Every character
except the PC will be a non-player character (NPC),
by definition. NPCs are not as detailed as the PC,
and only have a limited subset of characteristics.
Party Members - It is possible for the player to
find NPCs that will join the PC. These are called
party members, since they are a member of your
party, or group of characters. They will follow
your character around, and you have a small amount
of control over their actions, as compared to
regular NPCs.
Critters - This term is sometimes used to describe
an NPC, usually a non-intelligent animal or
monster, but it can include any NPC.
Statistics
There are two types of statistics: Primary and
Secondary. Primary statistics are set during
character creation and will rarely change during
the course of the game. Secondary statistics are
derived from the primary statistics.










