User Guide

74
PROPERTY OF VAULT-TEC
$50.00 PENALTY FOR PRIVATE USE
of the following to attempt to set the NPC to that
disposition:
Berserk
Aggressive
Defensive
Coward
Custom
Each of the first four dispositions are preset.
The fifth disposition, Custom, allows you, the
player, to individually set the components that
make up a disposition. And if you are asking just
exactly what those components are, here you go:
Burst - This controls how often the party member
uses the selector switch on any burst-capable
weapon they are using. Basically, this controls
whether or not the NPC will shoot more than one
round at a time, if they have a weapon that is
capable of burst fire. Possible choices, in
descending order of likelyhood:
Always
Sometimes, don’t worry about hitting me.
Be careful not to hit me.
Be sure you won’t hit me.
Be absolutely sure you won’t hit me.
Run Away - This determines when the party member
will decide to flee from combat. It is based on
the percentage of HP remaining. The less hit
points remaining, the more likely it is for the NPC
to stop attacking and start looking for a back door
to run out or a bush to hide under. Possible
choices, in descending order of likelyhood:
Abject Coward
Your finger hurts.
You’re bleeding a bit.
Not feeling good.
You need a tourniquet.
Never!