User Guide

43
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game, or start the game over from the very
beginning. You should save often, and in different
save game slots, to make sure that you don’t have
to start over from the very beginning. You should
monitor this display, and use skills or items to
increase your HP when they get low.
Armor Class Counter - This counter displays your
current Armor Class (AC), based on your character
statistics, traits, and currently worn armor.
During combat, this counter will go up and down.
If you have any extra Action Points at the end of
your combat turn, they are automatically converted
to a bonus to your AC. Don’t panic if your AC
constantly changes.
Skilldex Button - Pressing this button will display
the Skilldex window. See page 44.
Map Button - When you press this button, it will open
and display the Automap window for the current map and
level. See page 59 for more information on Automaps.
Character Button - The CHAR button can be pressed
to switch to the Character screen. This is the
screen that shows all of your characters statistics
and skills. Very useful, and should always be used
when the display monitor prints a message that you
have gained an experience level. See page 49 for
more information about the Character screen.
PIPBoy Button - Pressing this button will display
the RobCo PIPBoy 2000, a personal data assistant
that will help record information about your
travels. See page 57 for details about this
wonderful machine.
Combat Buttons - Outside of combat, this section of
the Interface Bar is covered by a panel. When you
are involved in combat, the panel will slide back
to reveal two combat buttons: END TURN, which will
end your current turn and let the next person or