User Guide

Switch Active Item Button - You can have two items
prepared to immediate use. These are your active
items. You prepare these items in the Inventory
screen (see page 45) when you place items into the
ITEM1 and ITEM2 slots. This button will toggle
between the two items, effectively changing the
Active Item Button (see below.) If ITEM1 is being
displayed, clicking this button will switch it to
ITEM2. And if ITEM2 is the Active Item, clicking
this button will switch it to ITEM1.
Inventory Button - Pressing this button, cleverly
marked INV, will open the Inventory screen. If you
do this before combat, it is free. If you do this
during combat, it will cost you Action Points.
Moral of the story: use Inventory outside of combat
if you can help it. See page 45 for what you can
actually do on the Inventory screen.
Action Points - This row of lights will tell you
how many Action Points you have remaining. Action
Points are only used in combat, during which time
they will glow. Glowing lights mean that it is
currently combat and currently your turn. When you
use Action Points, the lights will blink off one at
a time. When you get your full complement of
Action Points at the start of a combat turn, the
row of lights will light back up. While it is
possible to have more than ten Action Points, only
the first ten Action Points are actually displayed
with this monitor. The lights will not start to
blink off until you actually start using your last
ten Action Points.
Options Button - This button will display a list of
options available as you play Fallout 2:
SAVE GAME - This button will display the Save Game
screen, where you can save your progress. This
allows you to return to the game at a later date or
restore any progress you have made in case of death
or Other Nasty Things. See page 76.
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