User Guide

132
PROPERTY OF VAULT-TEC
$50.00 PENALTY FOR PRIVATE USE
When a critter’s HP reaches 0, that critter is
dead. If the player character loses all of his HP,
the game is over.
Critical Hits - Some attacks are just more deadly
than others. The attack may have hit a critical
spot, or was swung with a extra effort, or was just
a lucky attack. These critical hits can cause more
damage or have some other nasty effect on the poor
recipient of the hit. The chance to cause a
critical hit is based on the Critical Chance
statistic, if the attack was targeted or not, and
what the difference was between the attacker’s
skill and the final number rolled by the computer.
Some common critical hit effects:
Extra Damage - x1.5, x2 or even x3 points of
damage.
Crippled Limb - The attack was so good it
disabled a limb.
Ignore Armor - The attack bypasses armor and
completely affects the target.
Unconciousness - The attack knocks the target
out. The amount of time the target will remain
unconcious is based on their Endurance. The higher
the EN, the quicker the target recovers.
Knockdown - The target is knocked to the ground.
It will require them to spend a small amount of AP
to get up the next turn.
Instant Death - Some critical hits are just so
brutal the target is instantly slain, usually in a
very spectacular manner.
The type of effect achieved by the critical hit
depends on the target, and the actual location of a
targeted shot.