User Guide
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Rare 3 Repair Station Recycling. Pay 1 ether: returns target creature from graveyard to hero's hand, deals 1
damage to enemy hero
Rare 3 Delusion Enchanted creature swaps power and toughness. All enchantments affecting power now
affect enchanted creature's toughness and vice versa
Rare 3 Depressing Gas Power of all creatures drops by 2
Rare 4 Madness Controller of the enchanted creature suffers 2 damage at the end of each round.
Enchanted creature can't use abilities
Unique 1 Weak Toxin Enchanted hero suffers 1 damage at the beginning of each round
Unique 2 Overload Power and toughness of enchanted creature increase by 5; at the end of each round,
power and toughness of enchanted creature drop by 2
Unique 2 Redirect Redirects all damage received by hero to the enchanted creature. This creature can't use
Regeneration ability
Unique 4 Data Attraction Controller of this enchantment draws 1 spell for every non-summoning spell cast
Unique 3 Revive Recycling. Rest, pay 2 ether and 2 life: returns target creature from your graveyard to
play
Unique 5 Strong Toxin Enchanted hero suffers 3 damage at the end of each round
Synthets' sorceries
Class Eth Name Description
Cantrip 1 Enfeeblement Rests target creature. Enchanted creature cannot get up at the beginning of its'
controller's round. Enchanted creature's controller may pay 3 ether to remove this
enchantment and awaken enchanted creature
Cantrip 2 Reanimate Returns last creature in your graveyard to your hand, deals 1 damage to the enemy hero
Common 1 Powertap Drains up to 5 points of ether from enemy hero
Common 1 Repair Returns target creature from your graveyard to your hand, deals 1 damage to enemy hero
Common 2 Data Impulse Draw 2 spells
Common 1 Broken Reality Removes all ether from target hero's ether pool and deals damage to that hero equal to
ether removed
Common 4 Noise Opponent discards 3 spells at random
Common 3 Body Exchange Sacrifices your target creature: returns target creature from your graveyard into play
Rare 3 Inconsistent Reality Destroy one of the enemy hero's ether channels
Rare 3 Energize All Awakens all friendly creatures. This spell can be cast during the block phase
Rare 3 Data Surge Draw 3 spells
Rare 4 Purify Removes target enchantment
Rare 4 Clone Creates a copy of the target creature currently in play, the copy is under caster’s control
Rare 5 Exile Removes target creature from play. Regeneration can not be used to counter this effect
Unique 2 Quick Fix Enchanted creature is brought from the graveyard into play. Power and toughness are
reduced by 1. If enchantment removed, creature returns to graveyard; if creature is
destroyed, the Quick Fix enchantment returns to its owner's hand
Unique 2 Tap Life Pay X ether: drain X life from enemy hero
Unique 2 Alpha Strike Cast only on a friendly creature. Enchanted creature gains Trample and First Strike
abilities, and its power is increased by X, where X is the creature's initial power, but its
toughness becomes 1. At the end of the combat round, the creature is destroyed (it
cannot use regeneration ability to counter this effect)
Unique 5 Steal Reality Steal 1 ether channel from the enemy hero
Unique 6 Mind Wipe Target hero discards all spells










