User Guide
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Unique 7 Air Elemental 3/6 Restless. Unblockable
Unique 7 Earth Elemental 6/6 Restless. Trample
Unique 7 Fire Elemental 6/5 First Strike. Restless. Creature that received damage from Fire Elemental can
not use Regeneration ability until the next round
Unique 9 Red Dragon 9/8 Flying. Rest: deals 3 damage to all enemy creatures without Flying ability
Unique 9 Black Dragon 8/9 Flying. Rest: destroys target rested creature
Unique 9 Blue Dragon 8/8 Flying. Rest: deals 3 damage to all enemy creatures with “Flying” ability
Unique 9 Green Dragon 7/8 Flying. Rest: destroys target wall, it cannot use Regeneration ability to counter
this effect
Kinets' enchantments
Class Eth Name Description
Cantrip 1 Tough Skin Toughness of the enchanted creature increases by 1
Cantrip 1 Timidity For each creature assigned to attack, the owner must pay 1 ether
Cantrip 2 Strong Attack Power of the enchanted creature increases by 1
Common 2 Scale Skin Toughness of the enchanted creature increases by 2
Common 2 Spell Breaker Enchanted creature gains Disenchant ability
Common 2 Life Channel Controller of this enchantment gains 3 life each time any creature uses Regeneration
ability
Rare 1 Spirit of War Awakens target creature. Target creature gains Restless ability
Rare 1 Hostile Ambience All enemy creatures enter play in forced rest
Rare 2 Condensed Air All creatures with Flying ability are forced to rest
Rare 2 Flood All creatures without Flying ability are forced to rest
Rare 3 Shell Skin Toughness of the enchanted creature increases by 4
Rare 3 Might Power of the enchanted creature increases by 3
Rare 4 Earth Bonds All creatures of the same race as of the enchanted creature are forced to rest
Unique 2 Shield of Force Pay X ether: Toughness of the enchanted creature increases by X
Unique 2 Thirsty Creatures At the beginning of his attack phase, the hero must pay 1 ether for each friendly
creature
Unique 2 Air Link Creature gains Lifetap ability
Unique 3 Poison Breath Pay X ether: power of the enchanted creature increases by X
Unique 3 Water Link If the enchanted creature goes to the graveyard, it will return to play under command of
the owner of this enchantment, and the owner gains Life equal to the creature's
toughness when it goes to the graveyard
Unique 2 Stasis Heroes do not gain ether at the beginning of their round. The controller of this
enchantment must pay 2 ether at the beginning of each round to keep Stasis in play
Unique 5 Change of Command
The controller of this enchantment gains control of the enchanted creature until the
creature is destroyed or until Change of Command is removed.
Kinets' sorceries
Class Eth Name Description
Cantrip 1 Lesser Unsummoning
Returns target creature with casting cost 3 or less from play to its controller's hand
Common 1 Sclerosis All heroes discard 2 spells
Common 1 Forces of Balance If the caster's opponent has a greater number of ether channels, the caster gains 1 ether
channel
Common 2 Lesser Disenchant Remove target enchantment
Common 2 Curse Target hero discards 3 summon spells
Common 2 Fog Creatures deal no combat damage this round. This spell can be cast during the block
phase
Common 2 Malison Target hero discards 3 non-summon spells
Common 3 Amnesia All heroes discard all spells
Common 4 Hunger Target creature deals itself damage equal to its power
Rare 1 Unsummon Return target creature from play to its controller's hand
Rare 1 Renewal Both heroes discard all spells and then draw the same number of non-summon spells
Rare 1 Enforcements Both heroes discard all spells and then draw the same number of summon spells
Rare 1 Mind Blast Deals 3 damage to each hero for every spell in their hand over 5
Rare 2 Fury All enemy creatures gain Berserk ability until after their next attack
Rare 3 Fresh Wind Pay X ether: Target hero draws X spells
Rare 4 Feedback All damage received by the enchanted hero is redirected onto enemy hero until end of
round
Rare 4 Ice Storm Rests all enemy creatures except for walls
Rare 6 Ravaging Hunger All creatures deal themselves damage equal to their power
Unique 2 Greater
Unsummoning
Returns all creatures from play to their controller's hand










