User Guide

52
Class Eth Name Description
Cantrip 1 Zap Deals 1 damage to target creature or hero
Cantrip 3 Fire Wave Deals 1 damage to all enemy creatures
Common 1 Polymorph Destroys target creature, caster's life becomes equal to destroyed creature's toughness.
This spell can be cast during block phase
Common 1 Winds of Flame Pay X ether: deals X damage to all creatures with Flying ability
Common 2 Earthquake Pay X ether: deals X damage to all creatures without Flying ability
Common 3 Burning Graves All heroes take 2 damage for each creature in their graveyard
Rare 1 Disintegrate Pay X ether: deals X damage to target creature, target creature cannot use the
Regeneration ability this round
Common 2 Whirling Ashes Sacrifice creature: remove target enchantment
Rare 2 Catastrophe Pay X ether: deals X damage to all heroes
Rare 2 Flame lick Pay X ether: destroys target enchantment with casting cost less than or equal to X
Rare 1 Geyser Gain 1 ether channel
Rare 3 Supernova Pay X ether: Deal X damage to all creatures
Rare 3 Cannibalism Sacrifice target friendly creature: sacrificed creature's controller gains life equal to
sacrificed creature's toughness
Rare 3 Lightning St orm Deals 3 damage to all creatures
Rare 3 Ether Breeze All heroes gain 2 ether channels
Rare 4 Annihilation Destroys all creatures, creatures deal damage equal to their power to the enemy
Rare 5 Rift Destroys target creature
Rare 4 Volcano Gain 3 ether channels
Rare 6 Ether Storm All heroes gain 4 ether channels
Unique 1 Ash storm All creatures cannot attack until end of round
Unique 1 Call Lightning Deals 3 damage to target creature
Unique 1 Comet Pay X ether: deals X damage to target creature or hero
Unique 2 Tremor Deals 2 damage to all enemy creatures
Unique 2 Ethereal Resonance Each time enchanted hero suffers damage, enemy hero suffers equal damage until end of
round.
Unique 4 Firestorm Pay X ether: deals X damage to all enemy creatures
Kinets' creatures (P = power, T = toughness)
Class Ether
Name P/T Description
Cantrip 3 Aviak Scout 1/2 Flying
Common 1 Wall of Air 0/2 Walls cannot attack. Flying
Common 3 Aviak Assassin 2/1 Flying. Aviak Assassin can only be blocked by Walls
Common 3 Aviak Marksman 2/1 Flying. Rest: deals 1 damage to target attacking creature
Common 6 Aviak Elder 2/2 Flying. Power and toughness of all Aviaks increase by 1
Common 6 Lamia Monk 4/8 Rest: returns any Lamia from the controller's graveyard to his/her hand
Common 7 Wall of Force 0/12 Walls cannot attack. Flying
Common 7 Lamia Warrior 7/7 Trample.
Common 8 Lamia Warlord 8/7 Trample. First Strike. All Lamias have their casting cost reduced by 2, but no
less then 1
Common 9 Lamia Warlock 9/5 Rest: owner draws a spell
Rare 1 Gibberling 2/1 Unblockable. Creature does not awaken at the beginning of its controller's
round
Rare 2 Wall of Breeze 0/6 Walls cannot attack. Flying
Rare 2 Gibberling Instigator 3/1 Unblockable. Creature does not awaken at the beginning of its controller's
round
Rare 3 Gibberling Gang 4/1 Unblockable. Opponent randomly discards 1 spell after being hit by Gibberling
Gang. Creature does not get up at the beginning of its controller's attack phase
Rare 4 Warrior Spirit 3/1 First Strike. Lifetap. Berserk. Regeneration (2)
Rare 5 Shaman Spirit 2/4 Lifetap. The Toughness of all Warrior Spirits increases by 1. Rest: get up all
Warrior Spirits
Rare 5 Wall of Wind 0/9 Walls cannot attack. Flying. Pay X ether: power of this Wall of Wind
increases by X until end of round
Rare 6 Cleric Spirit 1/5 Lifetap. Power and Toughness of all Warrior Spirits increase by 1. Rest, pay 2
ether: returns Warrior Spirit from owner's graveyard to play
Rare 7 Wizard Spirit 3/2 Lifetap. Power of all Warrior Spirits is increased by 2. Rest: all Warrior Spirits
gain “Flying” ability until end of round
Unique 1 River Halo 0/1 Flying. Rest: Steals up to 2 ether from enemy hero's ether pool
Unique 3 Sea Halo 1/4 Flying. Rest: Steals up to 4 ether from enemy hero's ether pool
Unique 5 Swamp Halo 3/7 Flying. Rest: steal up to 6 ether from enemy hero's ether pool
Unique 7 Water Elemental 6/7 Restless. Disenchant