User Guide

49
Creatures' abilities
Name of Ability Description
Cannot attack Creature cannot attack
Elusive Creature can be blocked only by walls
Zap Rest: deals 1 damage to target creature or hero
Team Attacker A creature with "Team Attack" ability can attack only if another creature of the same race is already attacking
Kobold's Battle
Spirit
Increases power of all Kobolds by 1
Kobold’s Fortitude Rest: awakens all kobolds except Kobold Elders
Orc's Rage Power and toughness of all Orcs increase by 1, all Orcs gain Berserk ability (creature with Berserk ability
attacks opponent whenever possible)
Flying Creatures with the "Flying" ability can be blocked only by other “Flying” creatures
Armor Toughness of all friendly walls increases by 1
Ghoul Rest, pay 1 ether: removes 1 creature from target hero's graveyard
Ravenous Ghoul Rest, pay X ether: removes X creatures from target hero's graveyard
First Strike A creature with the "First Strike" ability always strikes its opponent creature first, even if assigned to block
Berserk A creature with "Berserk" ability will always attack when possible
Restless A creature with the "Restless" ability does not require resting after attack
Strength of the Fire Pay X ether: power of this Wall of Lava increases by X until end of round
Flame twister At the end of the round, destroys any creature with “Flying” ability that received combat damage from Wall of
Inferno Flames
Ethereal Heat Pay X ether: toughness of this Wall of Inferno Flames increases by X until end of round
Taste of Blood Rest, pay 3 ether: drains X amount of life from enemy hero, where X is the number of friendly Bats
Rat's Brotherhood Rest, pay 2 ether: returns target Rat from controller's graveyard to controller's hand
Trample A creature with the "Trample" ability can directly deal damage to the enemy hero equal to the creature's power
remaining after fighting its blockers
Living catapult Rest: deals 3 damage to target creature or hero
Orc's Endurance All Orcs gain Restless ability (creature with Restless ability does not rest after attack)
Orc's Ritual Rest: get 1 ether
Regeneration 1 (2,
3)
If a creature with the "Regeneration 1 (2, 3)" ability is killed and its controller has 1 (2, 3) ether then the
creature's toughness will be fully restored
Shadows of Dead Pay 1 ether: toughness of creature with this ability becomes equal to 1+X, where X is the number of creatures
in graveyard of this creature's controller
Fatalist If Velos is in play at the beginning of its controller's round, and if Velos receives no damage this round,
destroys Velos
Raising from Dead At the end of round, if there are 3 or more creatures in graveyard above any Hopper, returns this Hopper into
play
Suggestion Pay 3 ether: power of this Phantasmal Wall increases by 2 until end of round
Haste A creature with the "Haste" ability does not require rest after summoning. The creature may attack or use
abilities the same round as it is summoned
Unblockable A creature with "Unblockable" ability can not be blocked
Discard 1 (2, 3) If a creature with the "Discard 1 (2,3)" ability deals damage to the enemy hero, the damaged hero discards 1
(2,3) spell(s) from his or her hand
Poisonous If a creature with the "Poisonous" ability deals damage to a creature, the damaged creature is destroyed at the
end of the current round
Cannot get up A creature with the "Can't get up" ability will not awaken at the beginning of it's controller's round
Disenchant If a creature with the "Disenchant" ability deals damage to a creature or hero, all enchantments on damaged
creature or hero are destroyed
Cannibalism Sacrifice creature: awakens creature with this ability
Lifetap If a creature with the "Lifetap" ability deals damage to the enemy hero, the creature's controller gains amount
of life equal to the damage dealt
Parasite 1 (2, 3) At the end of his or her round, the controller of Mechozaurus suffers 1 (2, 3) damage
Paralysis Sacrifices creature with this ability: Prevents all combat damage dealt this round
Piercing Gaze Rest, pay X ether: removes enchantment with casting cost X or less
Grey Necromancy Rest: returns target creature with casting cost 3 or less from graveyard to play
Black Necromancy Rest: returns target creature with casting cost 5 or less from graveyard to play
Aura of Death When Walking Horror enters or exits play, deals 6 damage to all creatures
Caustic Spores Sacrifice: deal 1 damage to target creature or hero
Bee's Rage Power of all bees increases by 1
Bee's Fury Power and toughness of all Bees increase by 1
Blood Enchantment Power and toughness of enchanted creature increase by 1
Summon Bee Rest, pay 2 ether: spawn Bee Warrior
Stinging Spores Sacrifice: deals X damage to target creature or hero, where X is the power of creature with this ability
Tick's Hunger Power and toughness of all Ticks increase by 1