User Guide
35
Buying runes
Runes are needed to cast any spell more complex
than a cantrip. The number of runes a hero can
carry for any given spell is 5, unless he has the
Resources skill. The left column of numbers
displays the price of one rune for the spell
selected in the Book.
Below the price list are six buttons. The top row
of buttons allow you to buy one rune for the
selected spell, buy the maximum number of runes
for the selected spell, or buy all possible runes for
all spells. The bottom row allows you to return
one rune, all runes for the selected spell, or return
all runes for all spells to the shop.
When buying runes, the cost will be added to the
total price of your purchases displayed in the right-hand column. Like the Spell Shop, if you have
insufficient resources for a purchase, the price will be displayed in red. To confirm all transactions and
leave the Shop, press รพ button.
Please note that the Rune Shop will not buy "extra" runes back from you; it only sells runes for the spells
you have. When you swap spells in Spell Shop, all unused runes you had for the swapped spell will be
lost.
Structures screens
The Structures screen will vary slightly, depending on the
structure type. Generally, it displays a picture of the structure,
its owner, and the type and amount of resources necessary to
upgrade the structure to the next level. If you don't have
sufficient resources, the price will be displayed in red. To
upgrade the structure, press the "Upgrade" button; results are
immediate.
Spell Shop structure screens can also display the currently
available range of goods (see picture at right), while Fort
screens display the hero inside and a button you can press to
move the hero out of the fort.










