User Guide
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If the destination selected is a structure or an opponent, an icon will appear on the hero's portrait on the
game panel, a castle for structures or crossed swords for enemies. Once you issue the "End of Turn"
command, the hero will go to the selected point and either capture or use the structure or start combat
with the opponent.
When selecting their route, heroes will try to avoid opposition if at all possible. If an opponent is
specified as the hero's target, the path will be adjusted accordingly if the target should move before the
hero makes contact. Monsters are aggressive by nature and always attack heroes who enter their area
of interception. Enemy heroes, on the other hand, may or may not choose to attack your hero. In
any case, if your hero enters combat, he will not be able to move any farther on the map that turn. If the
hero wins the combat, he'll move on to the specified destination point the next day.
Before you issue the "End of Turn" command, you can reassign any hero’s selected target or destination
by clicking a new point on the map, or you can cancel the last command for any hero by right-clicking
their character or portrait.
Territory map – the resource panel
Below the game field, there is a bar showing the status of your resources. For each of the eight
resource types (shown by their icons), two numbers are shown: the top number is the amount of
resources you receive each day from all production sources, while the bottom number is the total
amount of that resource currently in your reserves.
Mandrake root Black lotus Blood ruby Poison emerald Star sapphire Smoke diamond Frozen flame Ether
Territory map – the game panel
The game panel in the right-hand section of the Territory map screen has three main sections: 6 control
buttons in a circle at the bottom, a center display panel, and the mini-map at the top. Below the circle
of control buttons, game time is displayed in days and weeks elapsed since the mission began.
Control Buttons
These buttons control the information shown in the display panel above. Available control buttons will
be highlighted with a bright frame when the cursor is over them. The control buttons have the following
functions (clockwise from the top):
• Display Heroes (crown)
• Display Global Spells (star)
• Game Options (gears)
• Diplomacy (dove)
• Display Structures (tower)
Each is discussed in more detail below.
The large hourglass icon in the center is the "End of Turn" button. After issuing commands to all your
heroes and completing any other actions for a given game day, you must click this button to advance to
the next turn.










