User Guide

27
The Territory Map
The Territory map is the main game screen, where heroes perform missions, collect resources, capture
structures, and make contact with the opposition. This screen is strategic, as opposed to the tactical
Combat screen. The Territory map consists of the game field itself, the resource panel at the bottom,
and the game panel on the right.
Game field (map)
The camera can be used to rotate and
zoom in and out of any visible portion
of the map (see "Camera Controls").
Regions not yet explored by your
heroes will be dimmed. Visible
regions show the terrain, trees,
structures, and other objects.
Opponents (both heroes and
monsters) will only be visible if they are
within Sight range of your heroes or
structures. With a "Shared Field Of
Vision" alliance, you'll also be able to
see the terrain and the opponents
visible to your allies.
Selecting objects and tool tip windows
When the cursor is left-clicked on an object (character, structure or item) on the Territory map, this
object will be selected with a rotating marker.
Right-clicking your mouse on most objects will display a “tool
tip” describing that object. For heroes, tool tips include their
name and portrait, name of the player controlling them, and
their basic parameters: Level, Life, and Sight.
For structures, tool tips include their picture, name, name of
current owner, and a description of the structure. Castle tips include the castle's structure points,
amount of ether it produces, and the name of the owner.
Controlling heroes
On the Territory map, the selected hero is highlighted with a bright circle. If you control several heroes,
one of them will always be selected. The selected hero's portrait is also highlighted on the game panel
to the right of the map. Once selected, all movement or attack commands on the Territory map will
apply to that hero. To select another hero, left-click on his portrait or directly on his character on the
map. You can also click the “Select Next Hero” button to cycle through your various heroes.
When you click on and object or a point on the map, the route to that point will be displayed by a
dotted line and the destination point marked with a cross. If one game turn is not sufficient for the hero
to reach the destination, the colored portion of the line shows how far he may go that turn, while the rest
of the path is shown in gray. If the destination you select is unavailable (e.g. impassable terrain,
unexplored territory, or a blocked route), no route there will be displayed.