User Guide

14
B Spell Book, Creatures' graveyard, E ether, O out of play
monster that happens to be on "alien" terrain. If combat occurs between a hero and a monster belonging
to the same territory or if both are on “alien” territory, the monster has the advantage. If two heroes
start combat on either "home" or "alien" ground, the more experienced hero will have an advantage.
The combatant making the second move is compensated by receiving a sixth spell in his hand, while the
attacker always starts combat with only five spells.
As on the territory map, there are two parts to each combat phase: issuing commands and automatic
actions. During the first part of the attack phase, a hero can cast spells and give commands to
subordinate creatures (e.g. assigning targets). Each side can summon up to 10 creatures to the
battlefield. Some orders (e.g. Sacrifice) will be carried out immediately, while others (e.g. attacking an
enemy hero) can only be executed after the “End of Phase” command is issued and creatures start
acting independently.
Characters’ parameters in a Combat
All characters including heroes, monsters, and summoned creatures have a parameter indicating their
health status: Life for heroes, Toughness for creatures. The value shows how much damage the
character can sustain before being destroyed. If health reaches zero, the character is killed. Some
heroes and creatures may naturally regenerate some health each turn; summoned creatures can only
regenerate if their owner possesses the necessary ether.
A second parameter called Power applies only to creatures. The Power value shows how many points
of damage the creature can inflict on an enemy within one combat phase.
Battlefield scheme and terms
To describe the game's combat process, we'll use certain terms usually applied to magic card games.
The game zone can be presented as follows (arrows show movement of spells, creatures and ether from
one area to another while the combat lasts; certain specific spells can trigger connections not shown on
the scheme).
Field
Your hand
B
Enemy’s hand
B
O