User Guide
DUNE 2000 41
UNITS
Unit: Sardaukar Type: Ground Based Military Units
House Imperial House
Requires: Barracks and Imperial Palace
Range: Medium - Speed: 15 km/h (on foot)
Armor : Medium. Sardaukar are resistant to anti-tank weapons but very
vulnerable to high explosives, fire and bullet weapons.
Purpose: The Sardaukar are the Emperor’s Elite Terror Troops. Armed
with dual weapons, the Sardaukar will automatically fire the right
weapon at any given target by launching missiles against armored
vehicles, and firing machine guns against infantry.
Unit: Engineer Type: Mechanic/Special Forces
House Any
Requires: Upgraded Barracks
Range: N/A - Speed: 10 km/h (on foot)
Armor : Light. Engineers are resistant to anti-tank weaponry, but very
vulnerable to high explosives, fire and bullet weapons.
Purpose: When sent into an enemy building, an Engineer can capture it,
and make it available for use.
Unit:Thumper Type: Ground Based Environmental Defense Unit
House Any (multiplayer only)
Requires: Upgraded Barracks
Range: N/A - Speed: 15 km/h
Armor : Light. Thumpers are resistant to anti tank weapons, but very
vulnerable to high explosives, fire and bullet weapons.
Purpose: Thumpers generate a rhythmic pulsing that attracts the giant
desert Sandworms.
Unit:Trike Type: Light Recon/Strike Vehicle
House Atreides, Harkonnen
Requires: Light Factory
Range: Short - Speed: 72 km/h
Armor : Light.Trikes are vulnerable to most types of weapon, though high
caliber guns are slightly less effective against them.
Purpose: Trikes are lightly armored, three-wheeled vehicles equipped
with heavy machine guns effective against infantry and unarmored
vehicles.










