User Guide
38 DUNE 2000
STRUCTURES
Building: High Tech Factory Type: Production Facility
Requires: Outpost
Purpose: The High Tech Factory is required for the production of Carryalls.
House Atreides can upgrade the High Tech Factory to build Ornithopters
for an air strike.
Armor : Light. The High Tech Factory is vulnerable to most types of
weapons.
Building: Starport Type:Advanced Structure
Requires: Heavy Factory and Outpost
Purpose: The Starport allows you to engage in intergalactic trading with
the C.H.O.A.M. merchants’ guild. The Starport provides a trading market
for vehicles and airborne units at premium rates. You cannot purchase
units from the guild without this facility.
Armor : He av y. The Starport is vulnerable to most types of weapons.
Building: Light Factory Type: Production Facility
Requires: Refinery
Purpose: The Light Factory is required for the production of small, lightly
armored, combat vehicles.The Light Factory can be upgraded to produce
advanced light vehicles.
Armor : Medium. A Light Factory is vulnerable to most types of weapons.
Building: Silo Type: Storehouse
Requires: Refinery
Purpose: The Spice Silo allows the player to store harvested Spice. When
the Refinery completes processing, Spice is automatically distributed
evenly among the Silos. When harvested Spice exceeds Silo capacity, the
excess will be lost. When Spice Silos are attacked and destroyed or
captured, the amount stored will be deducted from your account.
Armor : Light. The Spice Silo is vulnerable to most types of weapons.










