User Guide

DUNE 2000 37
STRUCTURES
Building: Refinery Type: Industrial Facility
Requires: Wind Trap
Purpose: The Refinery is the basis of all Spice production on Dune.
Harvesters transport mined Spice to the Refinery where it is converted
into solaris. Each Refinery holds one thousand solaris worth of Spice.
Refined Spice is automatically distributed among the silos and refineries
for storage. Building a Refinery immediately deploys a Spice Harvester.
Armor : Medium. Refineries are vulnerable to most types of weapons.
Building: Barracks Type: Production Facility
Requires: Wind Trap
Purpose: Barracks are required to produce and train light infantry units.
Barracks need to be upgraded for the production of more advanced infantry.
Armor : Medium. Barracks are vulnerable to most types of weapons.
Building: Gun Turret Type: Ground Based
Turret
Requires: Barracks
Purpose: Base defense.The Gun Turret has a medium range-gun which is
effective against vehicles, especially heavily armored vehicles. The Gun
Turret will fire on any enemy unit within range.
Armor : Medium. The Gun Turret is resistant to bullet and explosive
weapons, but vulnerable to missiles and high-caliber guns.
Building: Outpost Type: Military Surveillance Structure
Requires: Barracks
Purpose: If the player has sufficient power, the Outpost will generate a
radar map. Radar is automatically activated when construction of the
Outpost is complete.
Armor : M edium. The Outpost is vulnerable to most types of weapons.
Building: Rocket Turret Type: Ground Based Turret
Requires: Outpost and upgraded Construction Yard
Purpose: Base defense. The substantially upgraded Rocket Turret has a
longer range and a higher rate of fire than the Gun Turret.The Rocket
Turret’s advanced targeting equipment requires power to operate.
Armor : H eavy. The Rocket Turret is resistant to bullet and explosive
weapons, but vulnerable to missiles and high caliber guns.