User Guide

HOW TO PLAY
20 DUNE 2000
CAPTURING ENEMY BUILDINGS
As the game advances, a special infantry unit, the Engineer, will become available. Engineers
are unarmed but they allow you to capture enemy buildings. To do this, left-click on the
Engineer and place the cursor over an enemy building. If the building is a valid building that
you can take, you will get an enter cursor.
If you captured the building, it is now part of your base.You can build base structures around
it, sell it, or just leave it there, denying your enemy of its use. Depending on the structure
you captured, you may be able to build some units that are normally unavailable to you! Your
enemy may attempt to retake the building, so if you don’t plan on attacking from within, sell
it or be prepared to defend it!
CHECK-UP
To check the health status of a unit or structure, select it by left-clicking on it when the
cursor is in Select mode (deselect with a right-click).As long as the bar is green, it’s healthy.
As the bar shrinks and turns red, it’s closer to being destroyed. Units that are in the yellow
and red will not function as efficiently as those that are green.
This may result in slower construction time, slower movement, and a variety of other
negative effects. In later missions, vehicles can be repaired if you build a Repair Pad.
Some units have a carrying capacity indicated by a series of boxes in the lower left corner
of the unit (when selected). This will tell you at a glance how much your unit is carrying.
When all the boxes are full, so is the unit.
ENTER
CURSOR