User Guide

Deathmatch:
All players are competing against each other to gain the
high score by eliminating the most opponents. The
person with the highest kills isn’t necessarily the best.
Delta Force has little interest in an operative that loses
his own life recklessly. Highest score is determined by:
Kill Friendly -4
Kill yourself -1
Killed by opponent 0
Kill opponent +1
Kill opponent with a head shot +2
Kill opponent using only a knife +3
Team Deathmatch:
Players are put on the Blue team or the Red Team. Get
your squad in line or they may cost your side points. Be
careful not to shoot your own teammates. Scoring is the
same, but only the team total points is displayed.
King of the Hill:
In this scenario, players win by occupying a certain area
for a specific duration of time (set by the game host).
The hot zone shows up as a red circle on your GPS map.
Although your time in the zone is cumulative, leaving
the hot zone will cause your timer to start to count
backwards. (Note, this rule has changed from the print-
ed manual). The size and number of hot zones will vary
depending on which map the host chooses.
Team King of the Hill:
As per King of the Hill,
but your time gets
added to that of your
team. Look for the
Friendly Fire Warning
“X” so that you don’t
kill one of your own
teammates.
Capture the Flag:
Flags are represented by a triangle symbol on the GPS
and Command map. You are part of the red team or the
blue team and your objective is to grab the other team’s
flag by running over it and return it to your team’s Flag
Bay (represented by a colored circle). At the same time,
you need to defend your own flags from your opponents.
Some variations have multiple flags that must be
retrieved. The waypoint indicator will help guide you to
the flags and back to your flag bay.
CONFIDENTIAL FM 365-7A
FM 365-7A CONFIDENTIAL
DELTA FORCE FIELD MANUAL DELTA FORCE FIELD MANUAL
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